bump opengl version
This commit is contained in:
parent
8857b057e0
commit
a3b65ed3ff
|
@ -1,4 +1,4 @@
|
||||||
#version 330 core
|
#version 430 core
|
||||||
out vec4 FragColor;
|
out vec4 FragColor;
|
||||||
|
|
||||||
in vec3 ourColor;
|
in vec3 ourColor;
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
#version 330 core
|
#version 430 core
|
||||||
layout (location = 0) in vec3 aPos; // position has attribute position 0
|
layout (location = 0) in vec3 aPos; // position has attribute position 0
|
||||||
layout (location = 1) in vec3 aColor; // color has attribute position 1
|
layout (location = 1) in vec3 aColor; // color has attribute position 1
|
||||||
layout (location = 2) in vec2 aTexCoord; // texture coordinate
|
layout (location = 2) in vec2 aTexCoord; // texture coordinate
|
||||||
|
|
|
@ -21,8 +21,8 @@ void gfxInit()
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
|
||||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||||
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
|
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
|
||||||
|
|
||||||
sdlWindow = SDL_CreateWindow(
|
sdlWindow = SDL_CreateWindow(
|
||||||
|
|
Loading…
Reference in New Issue