show noise
This commit is contained in:
parent
ce6376df81
commit
67d227deed
|
@ -53,6 +53,6 @@ void main()
|
|||
float kSigma = 7.0;
|
||||
float threshold = 0.3;
|
||||
|
||||
FragColor = denoise(ourTexture, TexCoord, sigma, kSigma, threshold);
|
||||
//FragColor = texture(ourTexture, TexCoord);
|
||||
//FragColor = denoise(ourTexture, TexCoord, sigma, kSigma, threshold);
|
||||
FragColor = texture(ourTexture, TexCoord);
|
||||
}
|
||||
|
|
|
@ -108,6 +108,8 @@ void main()
|
|||
|
||||
pixel.xyz = mix(pixel.xyz, vec3(1.0), depth);
|
||||
|
||||
pixel.xyz = texture(_noise, uv*.5-.5).xyz;
|
||||
|
||||
// output to a specific pixel in the image
|
||||
imageStore(img_output, ivec2(gl_GlobalInvocationID.xy), pixel);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue