2021-07-04 02:53:37 +01:00
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#pragma once
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#define GLEW_STATIC
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#include "GL/glew.h"
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2021-07-05 08:51:55 +01:00
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2021-07-04 02:53:37 +01:00
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_opengl.h>
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#include "io.h"
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2021-07-05 01:05:37 +01:00
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void gfxInit();
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SDL_Window* getWindow();
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SDL_GLContext* getContext();
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2021-07-04 02:53:37 +01:00
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2021-07-05 01:05:37 +01:00
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unsigned int compileShaderProgram();
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