oglc/shader/include/sphere.glsl

7 lines
72 B
Plaintext
Raw Normal View History

2021-07-30 00:39:04 +02:00
struct Sphere
{
2021-08-06 20:25:52 +02:00
// (c.x,c.y,c.z,r)
vec4 cr;
2021-07-30 00:39:04 +02:00
vec3 albedo;
};