lucid-super-dream/Assets/ShipGraphics.cs

16 lines
308 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Renderer))]
public class ShipGraphics : MonoBehaviour
{
private Renderer _renderer;
private void Awake()
{
_renderer = GetComponent<Renderer>();
}
}