.. |
Fonts
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shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Images
|
added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
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2021-01-04 17:07:57 +00:00 |
Input
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shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Materials
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shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Player
|
added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
|
2021-01-04 17:07:57 +00:00 |
Plugins
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Prefabs
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shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Presets
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initial commit
|
2021-01-04 13:47:11 +00:00 |
Resources
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Scenes
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shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Scripts
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Settings
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
TextMesh Pro
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shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Utils
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fixed an oopsy daisy in the object pool
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2021-01-05 12:19:52 +00:00 |
Weapons
|
fixed an oopsy daisy in the object pool
|
2021-01-05 12:19:52 +00:00 |
Fonts.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Images.meta
|
added some temporary crosshairs from opengameart, plus a little bit of movement tweaking
|
2021-01-04 17:07:57 +00:00 |
Input.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Materials.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Player.meta
|
first pass player movement
|
2021-01-04 16:49:48 +00:00 |
Plugins.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Prefabs.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Presets.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Resources.meta
|
initial setup
|
2021-01-04 15:19:09 +00:00 |
Scenes.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Scripts.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
Settings.meta
|
initial commit
|
2021-01-04 13:47:11 +00:00 |
TextMesh Pro.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |
Utils.meta
|
first pass player movement
|
2021-01-04 16:49:48 +00:00 |
Weapons.meta
|
shooty shooty multithreaded mode
|
2021-01-05 12:10:20 +00:00 |