lucid-super-dream/Assets
Dom Harris 1f40cb14b8 Merge branch 'main' of https://gitlab.badbrain.dev/bloom-bois-2021/lucidity into main 2021-01-11 12:47:44 +00:00
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Accessibility improve enemy collision, slidies, difficulty curve 2021-01-11 11:46:46 +00:00
Audio some more audiovis stuff 2021-01-11 10:09:53 +00:00
Data correctly position enemies and obstacles in a cubic funnel 2021-01-11 02:13:08 +00:00
Editor Default Resources Cai added fmod 2021-01-05 21:07:32 +00:00
FMOD sound 2021-01-11 12:35:16 +00:00
Fonts menu 2021-01-11 10:01:41 +00:00
Gizmos Cai added fmod 2021-01-05 21:07:32 +00:00
Input correctly position enemies and obstacles in a cubic funnel 2021-01-11 02:13:08 +00:00
Materials integrate sound 2021-01-11 12:42:43 +00:00
Models correctly position enemies and obstacles in a cubic funnel 2021-01-11 02:13:08 +00:00
Player correctly position enemies and obstacles in a cubic funnel 2021-01-11 02:13:08 +00:00
Plugins implement accessibility options 2021-01-09 05:32:47 +00:00
Prefabs aaaaaaa 2021-01-11 12:45:37 +00:00
Presets initial commit 2021-01-04 13:47:11 +00:00
Render Textures add fractal tunnel 2021-01-05 19:51:34 +00:00
Resources initial setup 2021-01-04 15:19:09 +00:00
Scenes aaaaaaa 2021-01-11 12:45:37 +00:00
Scripts Merge branch 'main' of https://gitlab.badbrain.dev/bloom-bois-2021/lucidity into main 2021-01-11 12:47:44 +00:00
Settings implement accessibility options 2021-01-09 05:32:47 +00:00
Shaders improve enemy collision, slidies, difficulty curve 2021-01-11 11:46:46 +00:00
StreamingAssets sound 2021-01-11 12:35:16 +00:00
TextMesh Pro Boppin score UI 2021-01-10 16:51:34 +00:00
Textures add ship, camera shake and 2nd fractal 2021-01-07 05:44:42 +00:00
Utils fixed an oopsy daisy in the object pool 2021-01-05 12:19:52 +00:00
Weapons improve enemy collision, slidies, difficulty curve 2021-01-11 11:46:46 +00:00
.DS_Store Boppin score UI 2021-01-10 16:51:34 +00:00
Accessibility.meta implement accessibility options 2021-01-09 05:32:47 +00:00
Audio.meta implement accessibility options 2021-01-09 05:32:47 +00:00
Data.meta add camera shake 2021-01-09 18:18:55 +00:00
Editor Default Resources.meta Cai added fmod 2021-01-05 21:07:32 +00:00
FMOD.meta Cai added fmod 2021-01-05 21:07:32 +00:00
Fonts.meta initial setup 2021-01-04 15:19:09 +00:00
Gizmos.meta Cai added fmod 2021-01-05 21:07:32 +00:00
Input.meta initial setup 2021-01-04 15:19:09 +00:00
Materials.meta initial commit 2021-01-04 13:47:11 +00:00
Models.meta add ship, camera shake and 2nd fractal 2021-01-07 05:44:42 +00:00
Player.meta first pass player movement 2021-01-04 16:49:48 +00:00
Plugins.meta initial setup 2021-01-04 15:19:09 +00:00
Prefabs.meta shooty shooty multithreaded mode 2021-01-05 12:10:20 +00:00
Presets.meta initial commit 2021-01-04 13:47:11 +00:00
Render Textures.meta add fractal tunnel 2021-01-05 19:51:34 +00:00
Resources.meta initial setup 2021-01-04 15:19:09 +00:00
Scenes.meta initial commit 2021-01-04 13:47:11 +00:00
Scripts.meta initial commit 2021-01-04 13:47:11 +00:00
Settings.meta initial commit 2021-01-04 13:47:11 +00:00
Shaders.meta add fractal tunnel 2021-01-05 19:51:34 +00:00
StreamingAssets.meta Cai added fmod 2021-01-05 21:07:32 +00:00
TextMesh Pro.meta shooty shooty multithreaded mode 2021-01-05 12:10:20 +00:00
Textures.meta add fractal tunnel 2021-01-05 19:51:34 +00:00
Utils.meta first pass player movement 2021-01-04 16:49:48 +00:00
Weapons.meta shooty shooty multithreaded mode 2021-01-05 12:10:20 +00:00
fmod.png aaaaaaa 2021-01-11 12:45:37 +00:00
fmod.png.meta aaaaaaa 2021-01-11 12:45:37 +00:00