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m_Name: Tunnel_Safe + m_Name: Tunnel_Calm m_Shader: {fileID: 4800000, guid: 9d7afb8f866fe8a4cbbf660a52c17084, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 @@ -136,7 +136,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - - _StarsWeight: 0.1 + - _StarsWeight: 0.05 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 diff --git a/Assets/Materials/Tunnel_Party.mat b/Assets/Materials/Tunnel_Party.mat index 706f49f..42b0383 100644 --- a/Assets/Materials/Tunnel_Party.mat +++ b/Assets/Materials/Tunnel_Party.mat @@ -20,7 +20,7 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Tunnel_Safe 1 + m_Name: Tunnel_Party m_Shader: {fileID: 4800000, guid: 9d7afb8f866fe8a4cbbf660a52c17084, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 @@ -102,7 +102,7 @@ Material: m_Offset: {x: 0, y: 0} m_Floats: - _AlphaClip: 0 - - _BarsWeight: 0 + - _BarsWeight: 0.25 - _Blend: 0 - _BumpScale: 1 - _ClearCoatMask: 0 @@ -117,15 +117,15 @@ Material: - 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