initial commit

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Cat Flynn 2021-01-04 13:47:11 +00:00
commit eb6236f111
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# Models
*.obj filter=lfs diff=lfs merge=lfs -text
*.OBJ filter=lfs diff=lfs merge=lfs -text
*.fbx filter=lfs diff=lfs merge=lfs -text
*.FBX filter=lfs diff=lfs merge=lfs -text
*.mesh filter=lfs diff=lfs merge=lfs -text
*.MESH filter=lfs diff=lfs merge=lfs -text
# Textures
*.psd filter=lfs diff=lfs merge=lfs -text
*.PSD filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.PNG filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.JPG filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.JPEG filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.TGA filter=lfs diff=lfs merge=lfs -text
*.tif filter=lfs diff=lfs merge=lfs -text
*.TIF filter=lfs diff=lfs merge=lfs -text
*.tiff filter=lfs diff=lfs merge=lfs -text
*.TIFF filter=lfs diff=lfs merge=lfs -text
# Materials
*.mtl filter=lfs diff=lfs merge=lfs -text
*.MTL filter=lfs diff=lfs merge=lfs -text
# Audio
*.wav filter=lfs diff=lfs merge=lfs -text
*.WAV filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
*.MP3 filter=lfs diff=lfs merge=lfs -text
# Unity
*.terrainlayer filter=lfs diff=lfs merge=lfs -text
# Video
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.MP4 filter=lfs diff=lfs merge=lfs -text
# Archives
*.zip filter=lfs diff=lfs merge=lfs -text
*.ZIP filter=lfs diff=lfs merge=lfs -text
*.7z filter=lfs diff=lfs merge=lfs -text
*.7Z filter=lfs diff=lfs merge=lfs -text
# Blender
*.blend filter=lfs diff=lfs merge=lfs -text
*.BLEND filter=lfs diff=lfs merge=lfs -text
# Houdini
*.hipnc filter=lfs diff=lfs merge=lfs -text
*.HIPNC filter=lfs diff=lfs merge=lfs -text
# Compiled libraries
*.dll filter=lfs diff=lfs merge=lfs -text
*.DLL filter=lfs diff=lfs merge=lfs -text
*.so filter=lfs diff=lfs merge=lfs -text
*.SO filter=lfs diff=lfs merge=lfs -text
*.a filter=lfs diff=lfs merge=lfs -text
*.A filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.JAR filter=lfs diff=lfs merge=lfs -text

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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
#ignore some files that shouldn't leave Ben's computer
/Assets/Textures/maps/
/Assets/Textures/sculpture/
/Assets/screenshots/
/[Rr]ecordings/
/[Ss]creenshots/
/Squingle3DModels/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
.idea/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# SteamVR
unityProject.vrmanifest
# FMOD
fmod_editor.log
/[Aa]ssets/Plugins/FMOD/Resources/FMODStudioCache.asset

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