cubes
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@ -28,7 +28,7 @@ Transform:
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m_GameObject: {fileID: 1738226812227614583}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.1, y: 0.05, z: 0.6}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@ -40,7 +40,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1738226812227614583}
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m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!23 &1738226812227614582
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MeshRenderer:
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m_ObjectHideFlags: 0
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