added horizontal input serialized float
This commit is contained in:
parent
09c763043d
commit
3ee23e6164
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@ -0,0 +1,16 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d86361ffc5ae478d9e976629c5d651bd, type: 3}
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m_Name: HorizontalInput
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m_EditorClassIdentifier:
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_initialValue: 0
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_readOnly: 0
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7371e84b7c82f4631a96ac1c00b55fa0
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -10,6 +10,7 @@ public class MovePlayer : MonoBehaviour
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[SerializeField] private SerialFloat speed;
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[SerializeField] private SerialFloat speed;
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[SerializeField] private RectOffset extents;
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[SerializeField] private RectOffset extents;
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[SerializeField] private float lerpAmount = 0.95f;
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[SerializeField] private float lerpAmount = 0.95f;
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[SerializeField] private SerialFloat horizontalInput;
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private PlayerInput _input;
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private PlayerInput _input;
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@ -51,6 +52,8 @@ public class MovePlayer : MonoBehaviour
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Mathf.Clamp(_transform.localPosition.x, extents.left, extents.right),
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Mathf.Clamp(_transform.localPosition.x, extents.left, extents.right),
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_yPos,
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_yPos,
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_zPos);
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_zPos);
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horizontalInput.Value = _currentInput.x;
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}
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}
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private void DoMove(InputAction.CallbackContext context)
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private void DoMove(InputAction.CallbackContext context)
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@ -152,7 +152,7 @@ Transform:
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m_Children:
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m_Children:
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- {fileID: 1173812008}
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- {fileID: 1173812008}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 8
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &84273093
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--- !u!1 &84273093
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GameObject:
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GameObject:
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@ -206,7 +206,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 6
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &186457103
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--- !u!1 &186457103
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GameObject:
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GameObject:
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@ -233,12 +233,12 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 186457103}
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m_GameObject: {fileID: 186457103}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
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m_LocalPosition: {x: 0, y: -2, z: 30}
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m_LocalPosition: {x: 0, y: -2, z: 30}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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--- !u!114 &186457105
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--- !u!114 &186457105
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MonoBehaviour:
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MonoBehaviour:
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@ -519,7 +519,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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value: 4
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value: 2
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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- target: {fileID: 3397488660859550701, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@ -698,6 +698,7 @@ MonoBehaviour:
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m_Top: 4
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m_Top: 4
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m_Bottom: -4
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m_Bottom: -4
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lerpAmount: 0.95
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lerpAmount: 0.95
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horizontalInput: {fileID: 11400000, guid: 7371e84b7c82f4631a96ac1c00b55fa0, type: 2}
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--- !u!114 &1173812010
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--- !u!114 &1173812010
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -801,12 +802,12 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1215971662}
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m_GameObject: {fileID: 1215971662}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: -2, z: 30}
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m_LocalPosition: {x: 0, y: -2, z: 30}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_RootOrder: 8
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1222495242
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--- !u!1 &1222495242
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GameObject:
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GameObject:
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@ -896,7 +897,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 5
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1250063710
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--- !u!114 &1250063710
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MonoBehaviour:
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MonoBehaviour:
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@ -1008,7 +1009,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 7
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1581716069
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--- !u!1 &1581716069
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GameObject:
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GameObject:
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