unity dumb
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@ -16,7 +16,7 @@ MonoBehaviour:
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_distanceSinceLastBeat: {fileID: 11400000, guid: 8d22f3ed946820445adcc586d2cc6e5a, type: 2}
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_fractalAnimations:
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- name: _Fractality
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multiplier: 100
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multiplier: 1000
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channel: 0
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sample: 525
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_tunnelAnimations:
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@ -32,6 +32,10 @@ MonoBehaviour:
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multiplier: -500
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channel: 1
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sample: 525
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- name: _SkyWeight
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multiplier: -500
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channel: 1
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sample: 400
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_shipAnimations:
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- name: _VertexScale
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multiplier: 3703.2
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@ -20,15 +20,14 @@ Material:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: __TempUnlitPlayerBullet
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m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
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m_Name: Bullet
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m_Shader: {fileID: 4800000, guid: 3fbfd755d973879408e445fecb08c7ae, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2000
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stringTagMap:
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RenderType: Opaque
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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@ -65,6 +64,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NoiseMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -90,9 +93,11 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Alpha: 1
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- _AlphaClip: 0
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- _Blend: 0
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- _BumpScale: 1
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- _C: 0
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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@ -104,9 +109,11 @@ Material:
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _M: 0.5
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _PulseIntensity: 1
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _SampleGI: 0
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@ -115,11 +122,15 @@ Material:
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _Surface: 0
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- _TrackWidth: 20
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color1: {r: 1, g: 1, b: 1, a: 1}
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- _Color2: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _FarColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@ -108,15 +108,17 @@ Material:
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _Surface: 0
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- _TrackWidth: 20
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- _VertexDistortion: 0.1
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color1: {r: 0.7735849, g: 0.23718406, b: 0.58527553, a: 1}
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- _Color2: {r: 0.9622642, g: 0.031772893, b: 0.041073136, a: 1}
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- _Color1: {r: 0, g: 0.7880776, b: 1, a: 1}
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- _Color2: {r: 0, g: 0.9716981, b: 0.014814194, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _FarColor: {r: 0.8784709, g: 0, b: 1, a: 1}
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- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
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m_BuildTextureStacks: []
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--- !u!114 &1271807303275379478
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@ -102,7 +102,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _AlphaClip: 0
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- _BarsWeight: 1
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- _BarsWeight: 2.04
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- _Blend: 0
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- _BumpScale: 1
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- _ClearCoatMask: 0
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@ -120,17 +120,17 @@ Material:
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- _FractalPower: 1
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- _FractalRotateSpeed: 20
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- _FractalScale: 6
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- _FractalWeight: 0.29
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- _FractalWeight: 0.88
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _GroundMaskAngle: 2.61
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- _GroundWeight: 1
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- _GroundWeight: 0.79
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- _Intensity: 1
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- _Metallic: 0
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- _Nebula1Power: 3.06
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- _Nebula2Power: 3.46
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- _NebulaWeight: 0.25
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- _NebulaWeight: 1
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- _OcclusionStrength: 1
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- _OuterCircleRadius: 0.5
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- _OuterCircleThickness: 0.1
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@ -139,25 +139,26 @@ Material:
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _ShakeStrength: 0
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- _SkyWeight: 1
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _StarsWeight: 0.1
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- _StarsWeight: 0.5
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- _Surface: 0
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BackgroundColor: {r: 0, g: 0, b: 0, a: 1}
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- _BackgroundColor: {r: 0.14150941, g: 0, b: 0, a: 1}
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- _BarsColor: {r: 0.007843138, g: 0.45490196, b: 0.7490196, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _CircleColor: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _CoreColor: {r: 0.70987976, g: 1.0648196, b: 2.1185474, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _FractalColor: {r: 4.18079, g: 0, b: 0.6094301, a: 1}
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- _GroundColor: {r: 0.45868373, g: 3.3127158, b: 0, a: 1}
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- _NebulaColor1: {r: 0, g: 0.67775345, b: 1, a: 1}
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- _NebulaColor2: {r: 0.54217625, g: 0.25, b: 1, a: 1}
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- _FractalColor: {r: 0.7490196, g: 0, b: 0.10980392, a: 1}
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- _GroundColor: {r: 0.8553404, g: 1.5620759, b: 4.422736, a: 1}
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- _NebulaColor1: {r: 0, g: 0.16862746, b: 0.2509804, a: 1}
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- _NebulaColor2: {r: 0.13529412, g: 0.0627451, b: 0.2509804, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@ -506,7 +506,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660842926093, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_LocalScale.x
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value: 1767.2549
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value: 1759.5208
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objectReference: {fileID: 0}
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- target: {fileID: 3397488660842926093, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: m_LocalScale.y
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@ -576,6 +576,10 @@ PrefabInstance:
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propertyPath: _playerXPos
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value:
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objectReference: {fileID: 11400000, guid: 25280515e18c66c44827faf0cb01ca42, type: 2}
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- target: {fileID: 5076175860835241000, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: _playerXMove
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value:
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objectReference: {fileID: 11400000, guid: 7371e84b7c82f4631a96ac1c00b55fa0, type: 2}
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- target: {fileID: 5076175860835241000, guid: 1f82f952c53fc7449a0091cf29ba3def, type: 3}
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propertyPath: _anim.m_Curve.Array.size
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value: 3
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