lucid-super-dream/Assets/Scripts/PlayerEnter.cs

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2021-01-11 11:01:41 +01:00
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
public class PlayerEnter : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
transform.DOMove(Vector3.zero, 0.5f).SetEase(Ease.OutQuint);
}
}