half-earth/half-earth/scripts/ui/ModeSelectionUI.cs
2022-12-10 18:25:00 +01:00

25 lines
392 B
C#

using Godot;
using System;
public class ModeSelectionUI : Control
{
[Signal]
delegate void BuildModeEnabled();
public override void _Process(float delta)
{
base._Process(delta);
}
public void EnableBuildMode()
{
EmitSignal(nameof(BuildModeEnabled));
Visible = false;
}
public void Enable()
{
Visible = true;
}
}