25 lines
392 B
C#
25 lines
392 B
C#
using Godot;
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using System;
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public class ModeSelectionUI : Control
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{
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[Signal]
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delegate void BuildModeEnabled();
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public override void _Process(float delta)
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{
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base._Process(delta);
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}
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public void EnableBuildMode()
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{
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EmitSignal(nameof(BuildModeEnabled));
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Visible = false;
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}
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public void Enable()
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{
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Visible = true;
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}
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}
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