this variant is known to work, but focus() is ugly - we need in general a better way to handle multihead, this issel-stuff looks awkward (maybe it might be a good idea to set sel to NULL but to introduce a Client *revert which is set if a screen is unfocused, have to think about it further).
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							@ -81,7 +81,7 @@ void
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focus(Client *c) {
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	Client *old = sel;
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	if(!issel || (c && !isvisible(c)))
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	if(c && !isvisible(c))
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		return;
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	if(old && old != c) {
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@ -89,14 +89,18 @@ focus(Client *c) {
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		XSetWindowBorder(dpy, old->win, dc.norm[ColBorder]);
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	}
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	if(c) {
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		detachstack(c);
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		c->snext = stack;
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		stack = c;
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		grabbuttons(c, True);
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		XSetWindowBorder(dpy, c->win, dc.sel[ColBorder]);
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		XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
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		if(issel) {
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			detachstack(c);
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			c->snext = stack;
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			stack = c;
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			grabbuttons(c, True);
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			XSetWindowBorder(dpy, c->win, dc.sel[ColBorder]);
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			XSetInputFocus(dpy, c->win, RevertToPointerRoot, CurrentTime);
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		}
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		else
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			XSetWindowBorder(dpy, c->win, dc.norm[ColBorder]);
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	}
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	else
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	else if(issel)
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		XSetInputFocus(dpy, root, RevertToPointerRoot, CurrentTime);
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	sel = c;
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	drawstatus();
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