s/remain/remainder/
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ecd9c3e222
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6
layout.c
6
layout.c
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@ -15,7 +15,7 @@ static unsigned int nmaster = NMASTER;
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static void
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tile(void) {
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unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th, remain;
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unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th, remainder;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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@ -24,7 +24,7 @@ tile(void) {
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mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
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mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
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th = (n > nmaster) ? wah / (n - nmaster) : 0;
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remain = (n > nmaster) ? wah - th * (n - nmaster) : 0;
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remainder = (n > nmaster) ? wah - th * (n - nmaster) : 0;
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tw = waw - mw;
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for(i = 0, c = clients; c; c = c->next)
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@ -49,7 +49,7 @@ tile(void) {
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ny += (i - nmaster) * th;
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nh = th - 2 * c->border;
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if (i == n - 1)
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nh += remain;
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nh += remainder;
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}
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else /* fallback if th <= 2 * c->border */
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nh = wah - 2 * c->border;
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