implemented ratio tile as described on the mailinglist
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28c10330bd
commit
e461e60997
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@ -30,8 +30,8 @@ static Layout layout[] = { \
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{ "[]=", tile }, /* first entry is default */ \
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{ "><>", floating }, \
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};
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#define MASTERWIDTH 600 /* master width per thousand */
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#define NMASTER 1 /* clients in master area */
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#define RATIO .8 /* ratio of tile */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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@ -46,8 +46,8 @@ static Key key[] = { \
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"exec urxvtcd -tr -bg '#222' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, incmasterw, "-32" }, \
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{ MODKEY, XK_l, incmasterw, "32" }, \
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{ MODKEY, XK_h, incratio, ".1" }, \
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{ MODKEY, XK_l, incratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
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{ MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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@ -31,8 +31,8 @@ static Layout layout[] = { \
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{ "[]=", tile }, /* first entry is default */ \
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{ "><>", floating }, \
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};
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#define MASTERWIDTH 600 /* master width per thousand */
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#define NMASTER 1 /* clients in master area */
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#define RATIO .8 /* ratio of tile */
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#define SNAP 32 /* snap pixel */
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/* key definitions */
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@ -44,8 +44,8 @@ static Key key[] = { \
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{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
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{ MODKEY, XK_space, setlayout, NULL }, \
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{ MODKEY, XK_b, togglebar, NULL }, \
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{ MODKEY, XK_h, incmasterw, "-32" }, \
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{ MODKEY, XK_l, incmasterw, "32" }, \
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{ MODKEY, XK_h, incratio, ".1" }, \
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{ MODKEY, XK_l, incratio, "-.1" }, \
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{ MODKEY|ShiftMask, XK_j, incnmaster, "1" }, \
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{ MODKEY|ShiftMask, XK_k, incnmaster, "-1" }, \
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{ MODKEY, XK_j, focusclient, "1" }, \
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3
dwm.h
3
dwm.h
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@ -44,6 +44,7 @@ enum { WMProtocols, WMDelete, WMState, WMLast }; /* default atoms */
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typedef struct Client Client;
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struct Client {
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char name[256];
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float scale;
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int x, y, w, h;
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int rx, ry, rw, rh; /* revert geometry */
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int basew, baseh, incw, inch, maxw, maxh, minw, minh;
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@ -122,7 +123,7 @@ void grabkeys(void); /* grab all keys defined in config.h */
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/* layout.c */
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void floating(void); /* arranges all windows floating */
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void focusclient(const char *arg); /* focuses next(1)/previous(-1) visible client */
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void incmasterw(const char *arg); /* increments the master width with arg's index value */
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void incratio(const char *arg); /* increments the tile ratio with arg's value */
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void incnmaster(const char *arg); /* increments nmaster with arg's index value */
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void initlayouts(void); /* initialize layout array */
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Client *nexttiled(Client *c); /* returns tiled successor of c */
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90
layout.c
90
layout.c
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@ -1,5 +1,6 @@
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/* See LICENSE file for copyright and license details. */
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#include "dwm.h"
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#include <stdio.h>
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#include <stdlib.h>
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unsigned int blw = 0;
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@ -7,53 +8,79 @@ Layout *lt = NULL;
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/* static */
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static double ratio = RATIO;
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static unsigned int nlayouts = 0;
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static unsigned int masterw = MASTERWIDTH;
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static unsigned int nmaster = NMASTER;
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static double // simple pow()
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spow(double x, double y)
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{
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if(y == 0)
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return 1;
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while(--y)
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x *= x;
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return x;
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}
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static void
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tile(void) {
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unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
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double mscale = 0, tscale = 0, sum = 0;
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unsigned int i, n, nx, ny, nw, nh, mw, tw;
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Client *c;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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/* window geoms */
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mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1);
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mw = (n > nmaster) ? (waw * masterw) / 1000 : waw;
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th = (n > nmaster) ? wah / (n - nmaster) : 0;
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mw = (n <= nmaster) ? waw : waw / (1 + ratio);
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tw = waw - mw;
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if(n > 0) {
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if(n < nmaster) {
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for(i = 0; i < n; i++)
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sum += spow(ratio, i);
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mscale = wah / sum;
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}
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else {
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for(i = 0; i < nmaster; i++)
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sum += spow(ratio, i);
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mscale = wah / sum;
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for(sum = 0, i = 0; i < (n - nmaster); i++)
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sum += spow(ratio, i);
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tscale = wah / sum;
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}
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}
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nx = wax;
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ny = way;
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for(i = 0, c = clients; c; c = c->next)
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if(isvisible(c)) {
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unban(c);
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if(c->isfloating)
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continue;
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c->ismax = False;
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nx = wax;
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ny = way;
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if(i < nmaster) {
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ny += i * mh;
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if(i < nmaster) { /* master window */
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nw = mw - 2 * c->border;
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nh = mh;
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if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */
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nh = wah - mh * i;
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nh -= 2 * c->border;
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if(i + 1 == n || i + 1 == nmaster)
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nh = (way + wah) - ny - (2 * c->border);
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else
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nh = (mscale * spow(ratio, i)) - (2 * c->border);
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}
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else { /* tile window */
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nx += mw;
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nw = tw - 2 * c->border;
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if(th > 2 * c->border) {
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ny += (i - nmaster) * th;
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nh = th;
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if(i + 1 == n) /* remainder */
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nh = wah - th * (i - nmaster);
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nh -= 2 * c->border;
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if(i == nmaster) {
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ny = way;
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nx = wax + mw;
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}
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else /* fallback if th <= 2 * c->border */
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nh = wah - 2 * c->border;
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nw = tw - 2 * c->border;
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if(i + 1 == n)
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nh = (way + wah) - ny - (2 * c->border);
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else
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nh = (tscale * spow(ratio, i - nmaster)) - (2 * c->border);
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}
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if(nh < bh) {
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nh = bh;
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ny = way + wah - nh;
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}
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resize(c, nx, ny, nw, nh, False);
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ny += nh;
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i++;
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}
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else
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@ -106,18 +133,19 @@ focusclient(const char *arg) {
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}
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void
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incmasterw(const char *arg) {
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int i;
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incratio(const char *arg) {
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double delta;
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if(lt->arrange != tile)
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return;
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if(!arg)
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masterw = MASTERWIDTH;
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ratio = RATIO;
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else {
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i = atoi(arg);
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if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX
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|| waw * (masterw + i) / 1000 <= 2 * BORDERPX)
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if(1 == sscanf(arg, "%lf", &delta)) {
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if(delta + ratio < .1 || delta + ratio > 1.9)
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return;
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masterw += i;
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ratio += delta;
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}
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}
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lt->arrange();
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}
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