applied Szabolcs Nagy's patch (thank you!)
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view.c
2
view.c
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@ -99,7 +99,7 @@ dotile(void) {
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c->x += mpx;
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c->x += mpx;
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c->w = stackw - 2 * BORDERPX;
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c->w = stackw - 2 * BORDERPX;
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if(th > bh) {
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if(th > bh) {
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c->y = way + (i - 1) * th;
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c->y += (i - 1) * th;
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c->h = th - 2 * BORDERPX;
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c->h = th - 2 * BORDERPX;
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}
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}
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else /* fallback if th < bh */
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else /* fallback if th < bh */
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