changed order of colordefs in config.h's, changed config.arg.h to fit to new dmenu
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				@ -11,15 +11,15 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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#define TILESYMBOL		"[]="
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#define FONT			"-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
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#define SELBGCOLOR		"#333366"
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#define SELFGCOLOR		"#eeeeee"
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#define NORMBGCOLOR		"#333333"
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#define NORMFGCOLOR		"#dddddd"
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#define SELBGCOLOR		"#333366"
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#define SELFGCOLOR		"#eeeeee"
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#define STATUSBGCOLOR		"#222222"
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#define STATUSFGCOLOR		"#9999cc"
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#define MODKEY			Mod1Mask
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#define MASTERW			60 /* percent */
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#define MODKEY			Mod1Mask
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#define KEYS \
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static Key key[] = { \
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@ -29,7 +29,8 @@ static Key key[] = { \
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	{ MODKEY,			XK_p,		spawn, \
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		{ .cmd = "exe=\"$(IFS=:; for dir in $PATH; do " \
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			 "for file in \"$dir\"/*; do [ -x \"$file\" ] && echo \"${file##*/}\"; done; " \
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			 "done | sort -u | dmenu)\" && exec $exe" } }, \
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			 "done | sort -u | dmenu -font '"FONT"' -normbg '"NORMBGCOLOR"' -normfg '"NORMFGCOLOR"'" \
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			 "-selbg '"SELBGCOLOR"' -selfg '"SELFGCOLOR"')\" && exec $exe" } }, \
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	{ MODKEY,			XK_j,		focusnext,	{ 0 } }, \
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	{ MODKEY,			XK_k,		focusprev,	{ 0 } }, \
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	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
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@ -11,15 +11,15 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
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#define TILESYMBOL		"[]="
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#define FONT			"fixed"
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#define SELBGCOLOR		"#666699"
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#define SELFGCOLOR		"#eeeeee"
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#define NORMBGCOLOR		"#333366"
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#define NORMFGCOLOR		"#cccccc"
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#define SELBGCOLOR		"#666699"
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#define SELFGCOLOR		"#eeeeee"
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#define STATUSBGCOLOR		"#dddddd"
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#define STATUSFGCOLOR		"#222222"
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#define MODKEY			Mod1Mask
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#define MASTERW			60 /* percent */
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#define MODKEY			Mod1Mask
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#define KEYS \
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static Key key[] = { \
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