using malloc() instead of calloc() and sticking to static initializer and struct assignment, not using *c = (Client){}; right now to avoid some ugly gcc warning, possibly a gcc bug since we are using -std=c99
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							@ -846,12 +846,14 @@ killclient(const Arg *arg) {
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void
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manage(Window w, XWindowAttributes *wa) {
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	static Client cz;
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	Client *c, *t = NULL;
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	Window trans = None;
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	XWindowChanges wc;
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	if(!(c = calloc(1, sizeof(Client))))
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		die("fatal: could not calloc() %u bytes\n", sizeof(Client));
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	if(!(c = malloc(sizeof(Client))))
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		die("fatal: could not malloc() %u bytes\n", sizeof(Client));
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	*c = cz;
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	c->win = w;
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	/* geometry */
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