implemented nmaster appearance in mode label (using %u)
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				@ -7,7 +7,7 @@ const char *tags[] = { "home", "net", "www", "mon", "fnord", NULL };
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#define DEFMODE			dotile		/* dofloat */
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#define FLOATSYMBOL		"><>"
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#define TILESYMBOL		"[]="
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#define TILESYMBOL		"[%u]="
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#define FONT			"-*-terminus-medium-r-*-*-14-*-*-*-*-*-*-*"
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#define NORMBGCOLOR		"#111111"
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@ -7,7 +7,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
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#define DEFMODE			dotile /* dofloat */
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#define FLOATSYMBOL		"><>"
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#define TILESYMBOL		"[]="
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#define TILESYMBOL		"[%u]="
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#define FONT			"-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
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#define NORMBGCOLOR		"#333366"
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@ -1,5 +1,5 @@
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# dwm version
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VERSION = 2.9
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VERSION = 3.0
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# Customize below to fit your system
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								draw.c
									
									
									
									
									
								
							
							
						
						
									
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								draw.c
									
									
									
									
									
								
							@ -120,7 +120,7 @@ drawstatus(void) {
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		dc.x += dc.w;
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	}
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	dc.w = bmw;
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	drawtext(arrange == dofloat ?  FLOATSYMBOL : TILESYMBOL, dc.status, False, False);
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	drawtext(mtext, dc.status, False, False);
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	x = dc.x + dc.w;
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	dc.w = textw(stext);
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	dc.x = bw - dc.w;
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										1
									
								
								dwm.h
									
									
									
									
									
								
							
							
						
						
									
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								dwm.h
									
									
									
									
									
								
							@ -93,6 +93,7 @@ struct Client {
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extern const char *tags[];			/* all tags */
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extern char stext[1024];			/* status text */
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extern char mtext[32];				/* mode text */
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extern int bx, by, bw, bh, bmw;			/* bar geometry, bar mode label width */
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extern int screen, sx, sy, sw, sh;		/* screen geometry */
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extern int wax, way, wah, waw;			/* windowarea geometry */
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								main.c
									
									
									
									
									
								
							
							
						
						
									
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								main.c
									
									
									
									
									
								
							@ -17,7 +17,7 @@
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/* extern */
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char stext[1024];
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char stext[1024], mtext[32];
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Bool *seltag;
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int bx, by, bw, bh, bmw, masterd, screen, sx, sy, sw, sh, wax, way, waw, wah;
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unsigned int master, nmaster, ntags, numlockmask;
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@ -128,12 +128,13 @@ setup(void) {
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	dc.status[ColFG] = getcolor(STATUSFGCOLOR);
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	setfont(FONT);
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	/* geometry */
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	bmw = textw(TILESYMBOL) > textw(FLOATSYMBOL) ?  textw(TILESYMBOL) : textw(FLOATSYMBOL);
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	sx = sy = 0;
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	sw = DisplayWidth(dpy, screen);
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	sh = DisplayHeight(dpy, screen);
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	master = MASTER;
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	nmaster = NMASTER;
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	snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
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	bmw = textw(mtext);
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	/* bar */
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	bx = sx;
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	by = sy;
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								view.c
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								view.c
									
									
									
									
									
								
							@ -2,6 +2,7 @@
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 * See LICENSE file for license details.
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 */
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#include "dwm.h"
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#include <stdio.h>
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/* static */
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@ -149,10 +150,15 @@ focusprev(Arg *arg) {
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void
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incnmaster(Arg *arg) {
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	if((nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh))
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	if((arrange == dofloat) || (nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh))
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		return;
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	nmaster += arg->i;
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	arrange();
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	snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
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	bmw = textw(mtext);
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	if(sel)
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		arrange();
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	else
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		drawstatus();
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}
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Bool
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@ -218,6 +224,8 @@ togglefloat(Arg *arg) {
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void
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togglemode(Arg *arg) {
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	arrange = (arrange == dofloat) ? dotile : dofloat;
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	snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
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	bmw = textw(mtext);
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	if(sel)
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		arrange();
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	else
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