# Shadow shadow = false; # Opacity #menu-opacity = 1.0; inactive-opacity = 1.0; # active-opacity = 0.8; frame-opacity = 1.0; inactive-opacity-override = false; # inactive-dim = 0.2; # inactive-dim-fixed = true; opacity-rule = [ "100:class_g = 'kitty' && focused", "83:class_g = 'kitty' && !focused", "90:class_g = 'st-256color'" ]; # blur blur: { method = "dual_kawase"; size = 10; deviation = 0.8; }; # Fading fading = true; # fade-delta = 30; fade-in-step = 0.07; fade-out-step = 0.07; # no-fading-openclose = true; # no-fading-destroyed-argb = true; fade-exclude = [ "class_g = 'polybar'", ]; # Other backend = "glx"; mark-wmwin-focused = true; mark-ovredir-focused = true; # use-ewmh-active-win = true; detect-rounded-corners = true; detect-client-opacity = true; refresh-rate = 0; vsync = true; dbe = false; # sw-opti = true; # unredir-if-possible = true; # unredir-if-possible-delay = 5000; # unredir-if-possible-exclude = [ ]; focus-exclude = [ "class_g = 'Cairo-clock'" ]; detect-transient = true; detect-client-leader = true; invert-color-include = [ ]; # resize-damage = 1; # GLX backend # glx-no-stencil = true; glx-copy-from-front = false; # glx-use-copysubbuffermesa = true; # glx-no-rebind-pixmap = true; #glx-swap-method = "undefined"; # glx-use-gpushader4 = true; # xrender-sync = true; # xrender-sync-fence = true; # Window type settings wintypes: { tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; }; };