remove redundant compositor options

This commit is contained in:
Cat Flynn 2022-12-03 16:13:23 +00:00
parent 5dfeeb1613
commit 9d33a1c08e
1 changed files with 0 additions and 22 deletions

View File

@ -2,13 +2,9 @@
shadow = false;
# Opacity
#menu-opacity = 1.0;
inactive-opacity = 1.0;
# active-opacity = 0.8;
frame-opacity = 1.0;
inactive-opacity-override = false;
# inactive-dim = 0.2;
# inactive-dim-fixed = true;
opacity-rule = [
"100:class_g = 'kitty' && focused",
"83:class_g = 'kitty' && !focused",
@ -25,11 +21,8 @@ blur:
# Fading
fading = true;
# fade-delta = 30;
fade-in-step = 0.07;
fade-out-step = 0.07;
# no-fading-openclose = true;
# no-fading-destroyed-argb = true;
fade-exclude = [
"class_g = 'polybar'",
];
@ -38,31 +31,16 @@ fade-exclude = [
backend = "glx";
mark-wmwin-focused = true;
mark-ovredir-focused = true;
# use-ewmh-active-win = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0;
vsync = true;
dbe = false;
# sw-opti = true;
# unredir-if-possible = true;
# unredir-if-possible-delay = 5000;
# unredir-if-possible-exclude = [ ];
focus-exclude = [ "class_g = 'Cairo-clock'" ];
detect-transient = true;
detect-client-leader = true;
invert-color-include = [ ];
# resize-damage = 1;
# GLX backend
# glx-no-stencil = true;
glx-copy-from-front = false;
# glx-use-copysubbuffermesa = true;
# glx-no-rebind-pixmap = true;
#glx-swap-method = "undefined";
# glx-use-gpushader4 = true;
# xrender-sync = true;
# xrender-sync-fence = true;
# Window type settings
wintypes: