remove redundant compositor options
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5dfeeb1613
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@ -2,13 +2,9 @@
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shadow = false;
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# Opacity
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#menu-opacity = 1.0;
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inactive-opacity = 1.0;
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# active-opacity = 0.8;
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frame-opacity = 1.0;
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inactive-opacity-override = false;
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# inactive-dim = 0.2;
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# inactive-dim-fixed = true;
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opacity-rule = [
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"100:class_g = 'kitty' && focused",
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"83:class_g = 'kitty' && !focused",
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@ -25,11 +21,8 @@ blur:
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# Fading
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fading = true;
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# fade-delta = 30;
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fade-in-step = 0.07;
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fade-out-step = 0.07;
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# no-fading-openclose = true;
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# no-fading-destroyed-argb = true;
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fade-exclude = [
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"class_g = 'polybar'",
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];
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@ -38,31 +31,16 @@ fade-exclude = [
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backend = "glx";
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mark-wmwin-focused = true;
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mark-ovredir-focused = true;
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# use-ewmh-active-win = true;
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detect-rounded-corners = true;
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detect-client-opacity = true;
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refresh-rate = 0;
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vsync = true;
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dbe = false;
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# sw-opti = true;
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# unredir-if-possible = true;
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# unredir-if-possible-delay = 5000;
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# unredir-if-possible-exclude = [ ];
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focus-exclude = [ "class_g = 'Cairo-clock'" ];
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detect-transient = true;
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detect-client-leader = true;
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invert-color-include = [ ];
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# resize-damage = 1;
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# GLX backend
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# glx-no-stencil = true;
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glx-copy-from-front = false;
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# glx-use-copysubbuffermesa = true;
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# glx-no-rebind-pixmap = true;
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#glx-swap-method = "undefined";
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# glx-use-gpushader4 = true;
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# xrender-sync = true;
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# xrender-sync-fence = true;
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# Window type settings
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wintypes:
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