709 lines
23 KiB
Zig
709 lines
23 KiB
Zig
const ext = @cImport({
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@cInclude("SDL2/SDL.h");
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});
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const io = @import("./io.zig");
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const mem = @import("./mem.zig");
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const stack = @import("./stack.zig");
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const std = @import("std");
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///
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/// A thread-safe platform abstraction over multiplexing system I/O processing and event handling.
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///
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pub const EventLoop = opaque {
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///
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/// Linked list of messages chained together to be processed by the internal file system message
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/// processor of an [EventLoop].
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///
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const FileSystemMessage = struct {
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next: ?*FileSystemMessage = null,
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frame: anyframe,
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request: union(enum) {
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exit,
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close: struct {
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file_access: *FileAccess,
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},
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log: struct {
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message: []const u8,
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kind: LogKind,
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},
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open: struct {
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mode: OpenMode,
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file_system_path: *const FileSystem.Path,
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result: OpenError!*FileAccess = error.NotFound,
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},
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read_file: struct {
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file_access: *FileAccess,
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buffer: []const u8,
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result: FileError!usize = error.Inaccessible,
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},
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seek_file: struct {
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file_access: *FileAccess,
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origin: SeekOrigin,
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offset: usize,
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result: FileError!void = error.Inaccessible,
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},
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tell_file: struct {
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file_access: *FileAccess,
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result: FileError!usize = error.Inaccessible,
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},
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},
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};
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///
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/// Internal state of the event loop hidden from the API consumer.
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///
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const Implementation = struct {
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user_prefix: []u8,
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file_system_semaphore: *ext.SDL_sem,
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file_system_mutex: *ext.SDL_mutex,
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file_system_thread: ?*ext.SDL_Thread,
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file_system_messages: ?*FileSystemMessage = null,
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///
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///
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///
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const InitError = error {
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OutOfSemaphores,
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OutOfMutexes,
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OutOfMemory,
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};
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///
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///
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///
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const StartError = error {
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OutOfThreads,
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AlreadyStarted,
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};
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///
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/// Casts `event_loop` to a [Implementation] reference.
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///
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/// *Note* that if `event_loop` does not have the same alignment as [Implementation],
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/// safety-checked undefined behavior will occur.
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///
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fn cast(event_loop: *EventLoop) *Implementation {
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return @ptrCast(*Implementation, @alignCast(@alignOf(Implementation), event_loop));
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}
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///
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///
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///
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fn deinit(implementation: *Implementation) void {
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .exit,
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};
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implementation.enqueueFileSystemMessage(&message);
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{
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var status = @as(c_int, 0);
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// SDL2 defines waiting on a null thread reference as a no-op. See
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// https://wiki.libsdl.org/SDL_WaitThread for more information
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ext.SDL_WaitThread(implementation.file_system_thread, &status);
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if (status != 0) {
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// TODO: Error check this.
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}
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}
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ext.SDL_free(implementation.user_prefix.ptr);
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ext.SDL_DestroyMutex(implementation.file_system_mutex);
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ext.SDL_DestroySemaphore(implementation.file_system_semaphore);
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}
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///
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/// Enqueues `message` to the file system message processor of `implementation` to be
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/// processed at a later, non-deterministic point.
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///
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fn enqueueFileSystemMessage(implementation: *Implementation,
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message: *FileSystemMessage) void {
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// TODO: Error check this.
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_ = ext.SDL_LockMutex(implementation.file_system_mutex);
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if (implementation.file_system_messages) |messages| {
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messages.next = message;
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} else {
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implementation.file_system_messages = message;
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}
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// TODO: Error check these.
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_ = ext.SDL_UnlockMutex(implementation.file_system_mutex);
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_ = ext.SDL_SemPost(implementation.file_system_semaphore);
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}
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///
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///
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///
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fn init() InitError!Implementation {
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return Implementation{
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.user_prefix = create_pref_path: {
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const path = ext.SDL_GetPrefPath("ona", "ona") orelse {
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ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
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"Failed to load user path");
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return error.OutOfMemory;
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};
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break: create_pref_path path[0 .. std.mem.len(path)];
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},
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.file_system_semaphore = ext.SDL_CreateSemaphore(0)
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orelse return error.OutOfSemaphores,
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.file_system_mutex = ext.SDL_CreateMutex() orelse return error.OutOfMutexes,
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.file_system_thread = null,
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};
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}
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///
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/// [FileSystemMessage] processing function used by a dedicated worker thread, where `data`
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/// is a type-erased reference to a [EventLoop].
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///
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/// The processor returns `0` if it exited normally or any other value if an erroneous exit
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/// occured.
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///
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fn processFileSystemMessages(data: ?*anyopaque) callconv(.C) c_int {
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const implementation = Implementation.cast(@ptrCast(*EventLoop, data orelse unreachable));
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while (true) {
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while (implementation.file_system_messages) |messages| {
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switch (messages.request) {
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.exit => return 0,
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.log => |*log_request| ext.SDL_LogMessage(ext.SDL_LOG_CATEGORY_APPLICATION,
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@enumToInt(log_request.kind), log_request.message.ptr),
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.open => |*open_request| {
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switch (open_request.file_system_path.file_system) {
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.data => {
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// TODO: Implement
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open_request.result = error.NotFound;
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},
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.user => {
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var path_buffer = std.mem.zeroes([4096]u8);
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var path = stack.Fixed(u8){.buffer = path_buffer[0 .. ]};
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path.pushAll(implementation.user_prefix) catch {
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open_request.result = error.NotFound;
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continue;
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};
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if (!open_request.file_system_path.write(path.writer())) {
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open_request.result = error.NotFound;
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continue;
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}
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if (ext.SDL_RWFromFile(&path_buffer, switch (open_request.mode) {
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.readonly => "rb",
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.overwrite => "wb",
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.append => "ab",
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})) |rw_ops| {
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open_request.result = @ptrCast(*FileAccess, rw_ops);
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} else {
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open_request.result = error.NotFound;
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}
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},
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}
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},
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.close => |*close_request| {
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// TODO: Use this result somehow.
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_ = ext.SDL_RWclose(@ptrCast(*ext.SDL_RWops, @alignCast(
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@alignOf(ext.SDL_RWops), close_request.file_access)));
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},
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.read_file => |read_request| {
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// TODO: Implement.
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_ = read_request;
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},
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.seek_file => |seek_request| {
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// TODO: Implement.
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_ = seek_request;
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},
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.tell_file => |tell_request| {
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// TODO: Implement.
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_ = tell_request;
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},
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}
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resume messages.frame;
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implementation.file_system_messages = messages.next;
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}
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// TODO: Error check this.
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_ = ext.SDL_SemWait(implementation.file_system_semaphore);
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}
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}
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///
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///
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///
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fn start(implementation: *Implementation) StartError!void {
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if (implementation.file_system_thread != null) return error.AlreadyStarted;
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implementation.file_system_thread = ext.SDL_CreateThread(processFileSystemMessages,
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"File System Worker", implementation) orelse {
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ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
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"Failed to create file-system work processor");
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return error.OutOfThreads;
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};
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}
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};
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///
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/// [LogKind.info] represents a log message which is purely informative and does not indicate
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/// any kind of issue.
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///
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/// [LogKind.debug] represents a log message which is purely for debugging purposes and will
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/// only occurs in debug builds.
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///
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/// [LogKind.warning] represents a log message which is a warning about a issue that does not
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/// break anything important but is not ideal.
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///
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pub const LogKind = enum(u32) {
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info = ext.SDL_LOG_PRIORITY_INFO,
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debug = ext.SDL_LOG_PRIORITY_DEBUG,
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warning = ext.SDL_LOG_PRIORITY_WARN,
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};
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///
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/// [OpenError.NotFound] is a catch-all for when a file could not be located to be opened. This
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/// may be as simple as it doesn't exist or the because the underlying file-system will not /
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/// cannot give access to it at this time.
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///
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pub const OpenError = error {
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NotFound,
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};
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///
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/// [OpenMode.readonly] indicates that an existing file is opened in a read-only state,
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/// disallowing write access.
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///
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/// [OpenMode.overwrite] indicates that an empty file has been created or an existing file has
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/// been completely overwritten into.
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///
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/// [OpenMode.append] indicates that an existing file that has been opened for reading from and
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/// writing to on the end of existing data.
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///
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pub const OpenMode = enum {
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readonly,
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overwrite,
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append,
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};
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///
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/// [SeekOrigin.head] indicates that a seek operation will seek from the offset origin of the
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/// file beginning, or "head".
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///
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/// [SeekOrigin.tail] indicates that a seek operation will seek from the offset origin of the
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/// file end, or "tail".
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///
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/// [SeekOrigin.cursor] indicates that a seek operation will seek from the current position of
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/// the file cursor.
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///
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pub const SeekOrigin = enum {
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head,
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tail,
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cursor,
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};
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///
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/// Closes access to the file referenced by `file_access` via `event_loop`.
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///
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/// *Note* that nothing happens to `file_access` if it is already closed.
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///
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pub fn close(event_loop: *EventLoop, file_access: *FileAccess) void {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.close = .{.file_access = file_access}},
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};
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suspend Implementation.cast(event_loop).enqueueFileSystemMessage(&file_system_message);
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}
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///
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/// Writes `message` to the application log with `kind` via `event_loop`.
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///
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/// *Note* that `message` is not guaranteed to be partly, wholely, or at all written.
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///
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pub fn log(event_loop: *EventLoop, kind: LogKind, message: []const u8) void {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.log = .{
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.message = message,
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.kind = kind,
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}},
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};
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suspend Implementation.cast(event_loop).enqueueFileSystemMessage(&file_system_message);
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}
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///
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/// Attempts to open access to a file referenced at `file_system_path` using `mode` as the way
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/// to open it via `event_loop`.
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///
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/// A [FileAccess] pointer is returned referencing the opened file or a [OpenError] if the file
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/// could not be opened.
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///
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/// *Note* that all files are opened in "binary-mode", or Unix-mode. There are no conversions
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/// applied when data is accessed from a file.
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///
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pub fn open(event_loop: *EventLoop, mode: OpenMode,
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file_system_path: FileSystem.Path) OpenError!*FileAccess {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.open = .{
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.mode = mode,
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.file_system_path = &file_system_path,
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}},
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};
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suspend Implementation.cast(event_loop).enqueueFileSystemMessage(&file_system_message);
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return file_system_message.request.open.result;
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}
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///
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/// Attempts to read the contents of the file referenced by `file_access` at the current file
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/// cursor position into `buffer`.
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///
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/// The number of bytes that could be read / fitted into `buffer` is returned or a [FileError]
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/// if the file failed to be read.
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///
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pub fn readFile(event_loop: *EventLoop, file_access: *FileAccess,
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buffer: []const u8) FileError!usize {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.read_file = .{
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.file_access = file_access,
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.buffer = buffer,
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}},
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};
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suspend Implementation.cast(event_loop).enqueueFileSystemMessage(&file_system_message);
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return file_system_message.request.read_file.result;
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}
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///
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/// Attempts to tell the current file cursor position for the file referenced by `file_access`.
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///
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/// Returns the number of bytes into the file that the cursor is relative to its beginning or a
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/// [FileError] if the file failed to be queried.
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///
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pub fn queryFile(event_loop: *EventLoop, file_access: *FileAccess) FileError!usize {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.tell_file = .{.file_access = file_access}},
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};
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suspend Implementation.cast(event_loop).enqueueFileSystemMessage(&file_system_message);
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return file_system_message.request.tell_file.result;
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}
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///
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/// Attempts to seek the file cursor through the file referenced by `file_access` from `origin`
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/// to `offset` via `event_loop`, returning a [FileError] if the file failed to be sought.
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///
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pub fn seekFile(event_loop: *EventLoop, file_access: *FileAccess,
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origin: SeekOrigin, offset: usize) FileError!void {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{
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.seek_file = .{
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.file_access = file_access,
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.origin = origin,
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.offset = offset,
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},
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},
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};
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suspend Implementation.cast(event_loop).enqueueFileSystemMessage(&file_system_message);
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return file_system_message.request.seek_file.result;
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}
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};
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///
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/// File-system agnostic abstraction for manipulating a file.
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///
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pub const FileAccess = opaque {
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///
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/// Scans the number of bytes in the file referenced by `file_access` via `event_loop`, returing
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/// its byte size or a [FileError] if it failed.
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///
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pub fn size(file_access: *FileAccess, event_loop: *EventLoop) FileError!usize {
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// Save cursor to return to it later.
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const origin_cursor = try event_loop.queryFile(file_access);
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try event_loop.seekFile(file_access, .tail, 0);
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const ending_cursor = try event_loop.queryFile(file_access);
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// Return to original cursor.
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try event_loop.seekFile(file_access, .head, origin_cursor);
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return ending_cursor;
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}
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};
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///
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/// With files typically being backed by a block device, they can produce a variety of errors -
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/// from physical to virtual errors - these are all encapsulated by the API as general
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/// [Error.Inaccessible] errors.
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///
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pub const FileError = error {
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Inaccessible,
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};
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|
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///
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/// Platform-agnostic mechanism for working with an abstraction of the underlying file-system(s)
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/// available to the application in a sandboxed environment.
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///
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pub const FileSystem = enum {
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data,
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user,
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///
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/// Platform-agnostic mechanism for referencing files and directories on a [FileSystem].
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///
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pub const Path = struct {
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file_system: FileSystem,
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length: u16,
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buffer: [max]u8,
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|
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///
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/// Returns `true` if the length of `path` is empty, otherwise `false`.
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///
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pub fn isEmpty(path: Path) bool {
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return (path.length == 0);
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}
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|
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///
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|
/// Returns `true` if `this` is equal to `that`, otherwise `false`.
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///
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|
pub fn equals(this: Path, that: Path) bool {
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return std.mem.eql(u8, this.buffer[0 .. this.length], that.buffer[0 .. that.length]);
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}
|
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|
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///
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/// The maximum possible byte-length of a [Path].
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///
|
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/// Note that paths are encoded using UTF-8, meaning that a character may be bigger than one
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/// byte. Because of this, it is not safe to asume that a path may hold [max] individual
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/// characters.
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///
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pub const max = 1000;
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|
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///
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///
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///
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pub fn write(path: Path, writer: io.Writer) bool {
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return (writer.write(path.buffer[0 .. path.length]) == path.length);
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}
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};
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|
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///
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/// [PathError.TooLong] occurs when creating a path that is greater than the maximum size **in
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/// bytes**.
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///
|
|
pub const PathError = error {
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TooLong,
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};
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|
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///
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/// Creates and returns a [Path] value in the file system to the location specified by the
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/// joining of the `sequences` path values.
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///
|
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pub fn joinedPath(file_system: FileSystem, sequences: []const []const u8) PathError!Path {
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var path = Path{
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.file_system = file_system,
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.buffer = std.mem.zeroes([Path.max]u8),
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.length = 0,
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};
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|
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if (sequences.len != 0) {
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const last_sequence_index = sequences.len - 1;
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|
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for (sequences) |sequence, index| if (sequence.len != 0) {
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var components = mem.Spliterator(u8){
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.source = sequence,
|
|
.delimiter = "/",
|
|
};
|
|
|
|
while (components.next()) |component| if (component.len != 0) {
|
|
for (component) |byte| {
|
|
if (path.length == Path.max) return error.TooLong;
|
|
|
|
path.buffer[path.length] = byte;
|
|
path.length += 1;
|
|
}
|
|
|
|
if (components.hasNext()) {
|
|
if (path.length == Path.max) return error.TooLong;
|
|
|
|
path.buffer[path.length] = '/';
|
|
path.length += 1;
|
|
}
|
|
};
|
|
|
|
if (index < last_sequence_index) {
|
|
if (path.length == Path.max) return error.TooLong;
|
|
|
|
path.buffer[path.length] = '/';
|
|
path.length += 1;
|
|
}
|
|
};
|
|
}
|
|
|
|
return path;
|
|
}
|
|
};
|
|
|
|
///
|
|
///
|
|
///
|
|
pub const GraphicsContext = opaque {
|
|
///
|
|
///
|
|
///
|
|
pub const Event = struct {
|
|
keys_up: Keys = std.mem.zeroes(Keys),
|
|
keys_down: Keys = std.mem.zeroes(Keys),
|
|
keys_held: Keys = std.mem.zeroes(Keys),
|
|
|
|
const Keys = [256]bool;
|
|
};
|
|
|
|
const Implementation = struct {
|
|
event: Event,
|
|
};
|
|
|
|
///
|
|
///
|
|
///
|
|
pub fn poll(graphics_context: *GraphicsContext) ?*const Event {
|
|
_ = graphics_context;
|
|
|
|
return null;
|
|
}
|
|
|
|
///
|
|
///
|
|
///
|
|
pub fn present(graphics_context: *GraphicsContext) void {
|
|
// TODO: Implement;
|
|
_ = graphics_context;
|
|
}
|
|
};
|
|
|
|
///
|
|
///
|
|
///
|
|
pub fn GraphicsRunner(comptime Errors: type) type {
|
|
return fn (*EventLoop, *GraphicsContext) callconv(.Async) Errors!void;
|
|
}
|
|
|
|
///
|
|
///
|
|
///
|
|
pub fn runGraphics(comptime Errors: anytype, comptime run: GraphicsRunner(Errors)) Errors!void {
|
|
if (ext.SDL_Init(ext.SDL_INIT_EVERYTHING) != 0) {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to initialize runtime");
|
|
|
|
return error.InitFailure;
|
|
}
|
|
|
|
defer ext.SDL_Quit();
|
|
|
|
const window = create_window: {
|
|
const pos = ext.SDL_WINDOWPOS_UNDEFINED;
|
|
var flags = @as(u32, 0);
|
|
|
|
break: create_window ext.SDL_CreateWindow("Ona", pos, pos, 640, 480, flags) orelse {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to create window");
|
|
|
|
return error.InitFailure;
|
|
};
|
|
};
|
|
|
|
defer ext.SDL_DestroyWindow(window);
|
|
|
|
const renderer = create_renderer: {
|
|
var flags = @as(u32, 0);
|
|
|
|
break: create_renderer ext.SDL_CreateRenderer(window, -1, flags) orelse {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to create renderer");
|
|
|
|
return error.InitFailure;
|
|
};
|
|
};
|
|
|
|
defer ext.SDL_DestroyRenderer(renderer);
|
|
|
|
var event_loop = EventLoop.Implementation.init() catch |err| {
|
|
switch (err) {
|
|
error.OutOfMemory => ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
|
|
"Failed to allocate necessary memory"),
|
|
|
|
error.OutOfMutexes => ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
|
|
"Failed to create file-system work lock"),
|
|
|
|
error.OutOfSemaphores => ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
|
|
"Failed to create file-system work scheduler"),
|
|
}
|
|
|
|
return error.InitFailure;
|
|
};
|
|
|
|
defer event_loop.deinit();
|
|
|
|
event_loop.start() catch |err| {
|
|
switch (err) {
|
|
// Not possible for it to have already been started.
|
|
error.AlreadyStarted => unreachable,
|
|
|
|
error.OutOfThreads => ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
|
|
"Failed to start file-system work processor"),
|
|
}
|
|
|
|
return error.InitFailure;
|
|
};
|
|
|
|
var graphics_context = GraphicsContext.Implementation{
|
|
.event = .{
|
|
|
|
},
|
|
};
|
|
|
|
return run(@ptrCast(*EventLoop, &event_loop), @ptrCast(*GraphicsContext, &graphics_context));
|
|
}
|