875 lines
31 KiB
Zig
875 lines
31 KiB
Zig
const ext = @cImport({
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@cInclude("SDL2/SDL.h");
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});
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const io = @import("./io.zig");
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const mem = @import("./mem.zig");
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const meta = @import("./meta.zig");
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const oar = @import("./oar.zig");
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const stack = @import("./stack.zig");
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const std = @import("std");
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///
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/// A thread-safe platform abstraction over multiplexing system I/O processing and event handling.
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///
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pub const AppContext = opaque {
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///
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/// Linked list of asynchronous messages chained together to be processed by the work processor.
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///
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const Message = struct {
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next: ?*Message = null,
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kind: union(enum) {
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quit,
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task: struct {
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data: *anyopaque,
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action: fn (*anyopaque) void,
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frame: anyframe,
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},
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},
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};
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///
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/// Internal state of the event loop hidden from the API consumer.
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///
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const Implementation = struct {
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data_file_system: FileSystem,
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user_file_system: FileSystem,
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message_semaphore: *ext.SDL_sem,
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message_mutex: *ext.SDL_mutex,
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message_thread: ?*ext.SDL_Thread,
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messages: ?*Message = null,
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///
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/// [StartError.OutOfSemaphores] indicates that the process has no more semaphores available
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/// to it for use, meaning an [Implementation] may not be initialized at this time.
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///
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/// [StartError.OutOfMutexes] indicates that the process has no more mutexes available to it
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/// for use, meaning an [Implementation] may not be initialized at this time.
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///
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/// [StartError.OutOfMemory] indicates that the process has no more memory available to it
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/// for use, meaning an [Implementation] may not be initialized at this time.
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///
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const InitError = error {
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OutOfSemaphores,
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OutOfMutexes,
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OutOfMemory,
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};
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///
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/// [StartError.OutOfThreads] indicates that the process has no more threads available to it
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/// to use, meaning that no asynchronous work may be started on an [Implementation] at this
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/// time.
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///
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/// [StartError.AlreadyStarted] is occurs when a request to start work processing happens on
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/// an [Implementation] that is already processing work.
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///
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const StartError = error {
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OutOfThreads,
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AlreadyStarted,
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};
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///
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/// Casts `app_context` to a [Implementation] reference.
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///
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/// *Note* that if `app_context` does not have the same alignment as [Implementation], safety-
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/// checked undefined behavior will occur.
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///
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fn cast(app_context: *AppContext) *Implementation {
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return @ptrCast(*Implementation, @alignCast(@alignOf(Implementation), app_context));
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}
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///
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/// Deinitializes the `implementation`, requesting any running asynchronous workload
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/// processes quit and waits for them to do so before freeing any resources.
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///
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fn deinit(implementation: *Implementation) void {
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var message = Message{.kind = .quit};
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implementation.enqueue(&message);
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{
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var status = @as(c_int, 0);
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// SDL2 defines waiting on a null thread reference as a no-op. See
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// https://wiki.libsdl.org/SDL_WaitThread for more information
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ext.SDL_WaitThread(implementation.message_thread, &status);
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if (status != 0) {
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// TODO: Error check this.
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}
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}
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ext.SDL_DestroyMutex(implementation.message_mutex);
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ext.SDL_DestroySemaphore(implementation.message_semaphore);
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}
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///
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/// Enqueues `message` to the message processor of `implementation` to be processed at a
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/// later, non-deterministic point in time.
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///
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fn enqueue(implementation: *Implementation, message: *Message) void {
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{
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// TODO: Error check these.
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_ = ext.SDL_LockMutex(implementation.message_mutex);
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defer _ = ext.SDL_UnlockMutex(implementation.message_mutex);
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if (implementation.messages) |messages| {
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messages.next = message;
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} else {
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implementation.messages = message;
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}
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}
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// TODO: Error check this.
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_ = ext.SDL_SemPost(implementation.message_semaphore);
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}
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///
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/// Initializes a new [Implemenation] with `data_archive_file_access` as the data archive to
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/// read from and `user_path_prefix` as the native writable user data directory.
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///
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/// Returns the created [Implementation] value on success or [InitError] on failure.
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///
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fn init(data_archive_file_access: FileAccess,
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user_path_prefix: []const u8) InitError!Implementation {
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return Implementation{
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.message_semaphore = ext.SDL_CreateSemaphore(0) orelse return error.OutOfSemaphores,
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.message_mutex = ext.SDL_CreateMutex() orelse return error.OutOfMutexes,
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.data_file_system = .{.archive = .{.file_access = data_archive_file_access}},
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.user_file_system = .{.native = .{.path_prefix = user_path_prefix}},
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.message_thread = null,
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};
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}
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///
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/// [FileSystemMessage] processing function used by a dedicated worker thread, where `data`
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/// is a type-erased reference to a [EventLoop].
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///
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/// The processor returns `0` if it exited normally or any other value if an erroneous exit
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/// occured.
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///
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fn processTasks(userdata: ?*anyopaque) callconv(.C) c_int {
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const implementation = Implementation.cast(
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@ptrCast(*AppContext, userdata orelse unreachable));
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while (true) {
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// TODO: Error check these.
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_ = ext.SDL_SemWait(implementation.message_semaphore);
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_ = ext.SDL_LockMutex(implementation.message_mutex);
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defer _ = ext.SDL_UnlockMutex(implementation.message_mutex);
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while (implementation.messages) |messages| {
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switch (messages.kind) {
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.quit => {
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return 0;
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},
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.task => |task| {
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task.action(task.data);
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resume task.frame;
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},
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}
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implementation.messages = messages.next;
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}
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}
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}
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///
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/// Attempts to start the asynchronous worker thread of `implementation` if it hasn't been
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/// already.
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///
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/// [StartError] is returned on failure.
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///
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fn start(implementation: *Implementation) StartError!void {
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if (implementation.message_thread != null) return error.AlreadyStarted;
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implementation.message_thread = ext.SDL_CreateThread(processTasks,
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"File System Worker", implementation) orelse {
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ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION,
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"Failed to create file-system work processor");
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return error.OutOfThreads;
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};
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}
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};
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///
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/// Returns a reference to the currently loaded data file-system.
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///
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pub fn data(app_context: *AppContext) *FileSystem {
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return &Implementation.cast(app_context).data_file_system;
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}
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///
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///
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///
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pub fn schedule(app_context: *AppContext, procedure: anytype, arguments: anytype) meta.FnReturn(@TypeOf(procedure)) {
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const Task = struct {
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procedure: @TypeOf(procedure),
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arguments: *@TypeOf(arguments),
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result: meta.FnReturn(@TypeOf(procedure)),
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const Task = @This();
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fn process(userdata: *anyopaque) void {
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const task = @ptrCast(*Task, @alignCast(@alignOf(Task), userdata));
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task.result = @call(.{}, task.procedure, task.arguments.*);
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}
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};
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var task = Task{
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.procedure = procedure,
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.arguments = &arguments,
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};
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var message = AppContext.Message{
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.kind = .{.task = .{
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.data = &task,
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.action = Task.process,
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.frame = @frame(),
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}},
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};
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suspend Implementation.cast(app_context).enqueue(&message);
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}
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///
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/// Returns a reference to the currently loaded user file-system.
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///
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pub fn user(app_context: *AppContext) *FileSystem {
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return &Implementation.cast(app_context).user_file_system;
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}
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};
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///
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/// File-system agnostic abstraction for manipulating a file.
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///
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pub const FileAccess = struct {
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context: *anyopaque,
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implementation: *const Implementation,
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///
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/// Provides a set of implementation-specific behaviors to a [FileAccess] instance.
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///
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pub const Implementation = struct {
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close: fn (*anyopaque) void,
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queryCursor: fn (*anyopaque) Error!u64,
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queryLength: fn (*anyopaque) Error!u64,
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read: fn (*anyopaque, []u8) Error!usize,
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seek: fn (*anyopaque, u64) Error!void,
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seekToEnd: fn (*anyopaque) Error!void,
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};
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///
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/// [Error.FileInaccessible] is a generic catch-all for a [FileAccess] reference no longer
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/// pointing to a file or the file becomming invalid for whatever reason.
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///
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pub const Error = error {
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FileInaccessible,
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};
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///
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/// Close the file referenced by `file_access` on the main thread, invalidating the reference to
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/// it and releasing any associated resources.
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///
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/// Freeing an invalid `file_access` has no effect on the file and logs a warning over the
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/// wasted effort.
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///
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pub fn close(file_access: *FileAccess) void {
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return file_access.implementation.close(file_access.context);
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}
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///
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/// Attempts to query the current cursor position for the file referenced by `file_access`.
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///
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/// Returns the number of bytes into the file that the cursor is relative to its beginning or a
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/// [Error] on failure.
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///
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pub fn queryCursor(file_access: *FileAccess) Error!u64 {
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return file_access.implementation.queryCursor(file_access.context);
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}
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///
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/// Attempts to query the current length for the file referenced by `file_access`.
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///
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/// Returns the current length of the file at the time of the operation or a [Error] if the file
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/// failed to be queried.
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///
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pub fn queryLength(file_access: *FileAccess) Error!u64 {
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return file_access.implementation.queryLength(file_access.context);
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}
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///
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/// Attempts to read `file_access` from the its current position into `buffer`.
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///
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/// Returns the number of bytes that were available to be read, otherwise an [Error] on failure.
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///
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pub fn read(file_access: *FileAccess, buffer: []u8) Error!usize {
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return file_access.implementation.read(file_access.context, buffer);
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}
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///
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/// Attempts to seek `file_access` from the beginning of the file to `cursor` bytes.
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///
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/// Returns [Error] on failure.
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///
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pub fn seek(file_access: *FileAccess, cursor: u64) Error!void {
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return file_access.implementation.seek(file_access.context, cursor);
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}
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///
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/// Attempts to seek `file_access` to the end of the file while using `app_context` as the execution
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/// context.
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///
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/// Returns [Error] on failure.
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///
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pub fn seekToEnd(file_access: *FileAccess) Error!void {
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return file_access.implementation.seekToEnd(file_access.context);
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}
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};
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///
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/// Platform-agnostic mechanism for working with an abstraction of the underlying file-system(s)
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/// available to the application in a sandboxed environment.
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///
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pub const FileSystem = union(enum) {
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native: struct {
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path_prefix: []const u8,
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},
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archive: struct {
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file_access: FileAccess,
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entry_table: [max_open_entries]ArchiveEntry =
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std.mem.zeroes([max_open_entries]ArchiveEntry),
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const max_open_entries = 16;
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},
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///
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/// Handles the state of an opened archive entry.
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///
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const ArchiveEntry = struct {
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using: ?*FileAccess,
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header: oar.Entry,
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cursor: u64,
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};
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///
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/// Platform-agnostic mechanism for referencing files and directories on a [FileSystem].
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///
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pub const Path = struct {
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file_system: *FileSystem,
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length: u8,
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buffer: [max]u8,
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///
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/// With files typically being backed by a block device, they can produce a variety of
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/// errors - from physical to virtual errors - these are all encapsulated by the API as
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/// general [OpenError.FileNotFound] errors.
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///
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/// When a given [FileSystem] does not support a specified [OpenMode],
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/// [OpenError.ModeUnsupported] is used to inform the consuming code that another [OpenMode]
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/// should be tried or, if no mode other is suitable, that the resource is effectively
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/// unavailable.
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///
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/// If the number of known [FileAccess] handles has been exhausted, [OpenError.OutOfFiles]
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/// is used to communicate this.
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///
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pub const OpenError = error {
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FileNotFound,
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ModeUnsupported,
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OutOfFiles,
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};
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///
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/// [OpenMode.readonly] indicates that an existing file is opened in a read-only state,
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/// disallowing write access.
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///
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/// [OpenMode.overwrite] indicates that an empty file has been created or an existing file
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/// has been completely overwritten into.
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///
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/// [OpenMode.append] indicates that an existing file that has been opened for reading from
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/// and writing to on the end of existing data.
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///
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pub const OpenMode = enum {
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readonly,
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overwrite,
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append,
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};
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///
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/// Returns `true` if the length of `path` is empty, otherwise `false`.
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///
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pub fn isEmpty(path: Path) bool {
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return (path.length == 0);
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}
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///
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/// Returns `true` if `this` is equal to `that`, otherwise `false`.
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///
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pub fn equals(this: Path, that: Path) bool {
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return (this.file_system == that.file_system) and
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std.mem.eql(u8, this.buffer[0 .. this.length], that.buffer[0 .. that.length]);
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}
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///
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/// The maximum possible byte-length of a [Path].
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///
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/// Note that paths are encoded using UTF-8, meaning that a character may be bigger than one
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/// byte. Because of this, it is not safe to asume that a path may hold [max] individual
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/// characters.
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///
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pub const max = 255;
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///
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/// Attempts to open the file identified by `path` with `mode` as the mode for opening the
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/// file.
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///
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/// Returns a [FileAccess] reference that provides access to the file referenced by `path`
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/// or a [OpenError] if it failed.
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///
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pub fn open(path: Path, mode: OpenMode) OpenError!FileAccess {
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switch (path.file_system.*) {
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.archive => |*archive| {
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if (mode != .readonly) return error.ModeUnsupported;
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for (archive.entry_table) |_, index| {
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if (archive.entry_table[index].using == null) {
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archive.entry_table[index] = .{
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.header = oar.Entry.find(archive.file_access, path.
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buffer[0 .. path.length]) catch return error.FileNotFound,
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.using = &archive.file_access,
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.cursor = 0,
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};
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const Implementation = struct {
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fn archiveEntryCast(context: *anyopaque) *ArchiveEntry {
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return @ptrCast(*ArchiveEntry, @alignCast(
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@alignOf(ArchiveEntry), context));
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}
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fn close(context: *anyopaque) void {
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archiveEntryCast(context).using = null;
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}
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fn queryCursor(context: *anyopaque) FileAccess.Error!u64 {
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const archive_entry = archiveEntryCast(context);
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if (archive_entry.using == null) return error.FileInaccessible;
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return archive_entry.cursor;
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}
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fn queryLength(context: *anyopaque) FileAccess.Error!u64 {
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const archive_entry = archiveEntryCast(context);
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if (archive_entry.using == null) return error.FileInaccessible;
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return archive_entry.header.file_size;
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}
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fn read(context: *anyopaque, buffer: []u8) FileAccess.Error!usize {
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const archive_entry = archiveEntryCast(context);
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const file_access = archive_entry.using orelse
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return error.FileInaccessible;
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if (archive_entry.cursor >= archive_entry.header.file_size)
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return error.FileInaccessible;
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try file_access.seek(archive_entry.header.file_offset);
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return file_access.read(buffer[0 .. std.math.min(
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buffer.len, archive_entry.header.file_size)]);
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}
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fn seek(context: *anyopaque, cursor: usize) FileAccess.Error!void {
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const archive_entry = archiveEntryCast(context);
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if (archive_entry.using == null) return error.FileInaccessible;
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archive_entry.cursor = cursor;
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}
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fn seekToEnd(context: *anyopaque) FileAccess.Error!void {
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const archive_entry = archiveEntryCast(context);
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if (archive_entry.using == null) return error.FileInaccessible;
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archive_entry.cursor = archive_entry.header.file_size;
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}
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};
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return FileAccess{
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.context = &archive.entry_table[index],
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.implementation = &.{
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.close = Implementation.close,
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.queryCursor = Implementation.queryCursor,
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.queryLength = Implementation.queryLength,
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.read = Implementation.read,
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.seek = Implementation.seek,
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.seekToEnd = Implementation.seekToEnd,
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},
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};
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}
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}
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return error.OutOfFiles;
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},
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.native => |native| {
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if (native.path_prefix.len == 0) return error.FileNotFound;
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var path_buffer = std.mem.zeroes([4096]u8);
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const seperator = '/';
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const seperator_length = @boolToInt(native.path_prefix[
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native.path_prefix.len - 1] != seperator);
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if ((native.path_prefix.len + seperator_length + path.length) >=
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path_buffer.len) return error.FileNotFound;
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std.mem.copy(u8, path_buffer[0 ..], native.path_prefix);
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|
|
if (seperator_length != 0)
|
|
path_buffer[native.path_prefix.len] = seperator;
|
|
|
|
std.mem.copy(u8, path_buffer[native.path_prefix.len ..
|
|
path_buffer.len], path.buffer[0 .. path.length]);
|
|
|
|
ext.SDL_ClearError();
|
|
|
|
const Implementation = struct {
|
|
fn rwOpsCast(context: *anyopaque) *ext.SDL_RWops {
|
|
return @ptrCast(*ext.SDL_RWops, @alignCast(
|
|
@alignOf(ext.SDL_RWops), context));
|
|
}
|
|
|
|
fn close(context: *anyopaque) void {
|
|
ext.SDL_ClearError();
|
|
|
|
if (ext.SDL_RWclose(rwOpsCast(context)) != 0)
|
|
ext.SDL_LogWarn(ext.SDL_LOG_CATEGORY_APPLICATION, ext.SDL_GetError());
|
|
}
|
|
|
|
fn queryCursor(context: *anyopaque) FileAccess.Error!u64 {
|
|
ext.SDL_ClearError();
|
|
|
|
const sought = ext.SDL_RWtell(rwOpsCast(context));
|
|
|
|
if (sought < 0) return error.FileInaccessible;
|
|
|
|
return @intCast(u64, sought);
|
|
}
|
|
|
|
fn queryLength(context: *anyopaque) FileAccess.Error!u64 {
|
|
ext.SDL_ClearError();
|
|
|
|
const sought = ext.SDL_RWsize(rwOpsCast(context));
|
|
|
|
if (sought < 0) return error.FileInaccessible;
|
|
|
|
return @intCast(u64, sought);
|
|
}
|
|
|
|
fn read(context: *anyopaque, buffer: []u8) FileAccess.Error!usize {
|
|
ext.SDL_ClearError();
|
|
|
|
const buffer_read = ext.SDL_RWread(rwOpsCast(
|
|
context), buffer.ptr, @sizeOf(u8), buffer.len);
|
|
|
|
if ((buffer_read == 0) and (ext.SDL_GetError() != null))
|
|
return error.FileInaccessible;
|
|
|
|
return buffer_read;
|
|
}
|
|
|
|
fn seek(context: *anyopaque, cursor: usize) FileAccess.Error!void {
|
|
var to_seek = cursor;
|
|
|
|
while (to_seek != 0) {
|
|
const math = std.math;
|
|
const sought = @intCast(i64, math.min(to_seek, math.maxInt(i64)));
|
|
|
|
ext.SDL_ClearError();
|
|
|
|
if (ext.SDL_RWseek(rwOpsCast(context), sought, ext.RW_SEEK_CUR) < 0)
|
|
return error.FileInaccessible;
|
|
|
|
// Cannot be less than zero because it is derived from `read`.
|
|
to_seek -= @intCast(u64, sought);
|
|
}
|
|
}
|
|
|
|
fn seekToEnd(context: *anyopaque) FileAccess.Error!void {
|
|
ext.SDL_ClearError();
|
|
|
|
if (ext.SDL_RWseek(rwOpsCast(context), 0, ext.RW_SEEK_END) < 0)
|
|
return error.FileInaccessible;
|
|
}
|
|
};
|
|
|
|
return FileAccess{
|
|
.context = ext.SDL_RWFromFile(&path_buffer, switch (mode) {
|
|
.readonly => "rb",
|
|
.overwrite => "wb",
|
|
.append => "ab",
|
|
}) orelse return error.FileNotFound,
|
|
|
|
.implementation = &.{
|
|
.close = Implementation.close,
|
|
.queryCursor = Implementation.queryCursor,
|
|
.queryLength = Implementation.queryLength,
|
|
.read = Implementation.read,
|
|
.seek = Implementation.seek,
|
|
.seekToEnd = Implementation.seekToEnd,
|
|
},
|
|
};
|
|
},
|
|
}
|
|
}
|
|
};
|
|
|
|
///
|
|
/// [PathError.TooLong] occurs when creating a path that is greater than the maximum size **in
|
|
/// bytes**.
|
|
///
|
|
pub const PathError = error {
|
|
TooLong,
|
|
};
|
|
|
|
///
|
|
/// Attempts to create a [Path] with `file_system` as the file-system root and the path
|
|
/// components in `sequences` as a fully qualified path from the root.
|
|
///
|
|
/// A [Path] value is returned containing the fully qualified path from the file-system root or
|
|
/// a [PathError] if it could not be created.
|
|
///
|
|
pub fn joinedPath(file_system: *FileSystem, sequences: []const []const u8) PathError!Path {
|
|
var path = Path{
|
|
.file_system = file_system,
|
|
.buffer = std.mem.zeroes([Path.max]u8),
|
|
.length = 0,
|
|
};
|
|
|
|
if (sequences.len != 0) {
|
|
const last_sequence_index = sequences.len - 1;
|
|
|
|
for (sequences) |sequence, index| if (sequence.len != 0) {
|
|
var components = mem.Spliterator(u8){
|
|
.source = sequence,
|
|
.delimiter = "/",
|
|
};
|
|
|
|
while (components.next()) |component| if (component.len != 0) {
|
|
for (component) |byte| {
|
|
if (path.length == Path.max) return error.TooLong;
|
|
|
|
path.buffer[path.length] = byte;
|
|
path.length += 1;
|
|
}
|
|
|
|
if (components.hasNext()) {
|
|
if (path.length == Path.max) return error.TooLong;
|
|
|
|
path.buffer[path.length] = '/';
|
|
path.length += 1;
|
|
}
|
|
};
|
|
|
|
if (index < last_sequence_index) {
|
|
if (path.length == Path.max) return error.TooLong;
|
|
|
|
path.buffer[path.length] = '/';
|
|
path.length += 1;
|
|
}
|
|
};
|
|
}
|
|
|
|
return path;
|
|
}
|
|
};
|
|
|
|
///
|
|
///
|
|
///
|
|
pub const GraphicsContext = opaque {
|
|
///
|
|
///
|
|
///
|
|
pub const Event = struct {
|
|
keys_up: Keys = std.mem.zeroes(Keys),
|
|
keys_down: Keys = std.mem.zeroes(Keys),
|
|
keys_held: Keys = std.mem.zeroes(Keys),
|
|
|
|
const Keys = [256]bool;
|
|
};
|
|
|
|
///
|
|
///
|
|
///
|
|
const Implementation = struct {
|
|
event: Event,
|
|
};
|
|
|
|
///
|
|
///
|
|
///
|
|
pub fn poll(graphics_context: *GraphicsContext) ?*const Event {
|
|
_ = graphics_context;
|
|
|
|
return null;
|
|
}
|
|
|
|
///
|
|
///
|
|
///
|
|
pub fn present(graphics_context: *GraphicsContext) void {
|
|
// TODO: Implement;
|
|
_ = graphics_context;
|
|
}
|
|
};
|
|
|
|
///
|
|
/// Returns a graphics runner that uses `Errors` as its error set.
|
|
///
|
|
pub fn GraphicsRunner(comptime Errors: type) type {
|
|
return fn (*AppContext, *GraphicsContext) callconv(.Async) Errors!void;
|
|
}
|
|
|
|
///
|
|
/// [Log.info] represents a log message which is purely informative and does not indicate any kind
|
|
/// of issue.
|
|
///
|
|
/// [Log.debug] represents a log message which is purely for debugging purposes and will only occurs
|
|
/// in debug builds.
|
|
///
|
|
/// [Log.warning] represents a log message which is a warning about a issue that does not break
|
|
/// anything important but is not ideal.
|
|
///
|
|
pub const Log = enum(u32) {
|
|
info = ext.SDL_LOG_PRIORITY_INFO,
|
|
debug = ext.SDL_LOG_PRIORITY_DEBUG,
|
|
warning = ext.SDL_LOG_PRIORITY_WARN,
|
|
|
|
///
|
|
/// Writes `utf8_message` as the log kind identified by `log`.
|
|
///
|
|
pub fn write(log: Log, utf8_message: []const u8) void {
|
|
ext.SDL_LogMessage(ext.SDL_LOG_CATEGORY_APPLICATION,
|
|
@enumToInt(log), "%.*s", utf8_message.len, utf8_message.ptr);
|
|
}
|
|
};
|
|
|
|
///
|
|
/// [RunError.InitFailure] occurs if a necessary resource fails to be acquired or allocated.
|
|
///
|
|
/// [RunError.AlreadyRunning] occurs if a runner has already been started.
|
|
///
|
|
pub const RunError = error {
|
|
InitFailure,
|
|
AlreadyRunning,
|
|
};
|
|
|
|
///
|
|
/// Runs a graphical application referenced by `run` with `error` as its error set.
|
|
///
|
|
/// Should an error from `run` occur, an `Error` is returned, otherwise a [RunError] is returned if
|
|
/// the underlying runtime fails and is logged.
|
|
///
|
|
pub fn runGraphics(comptime Error: anytype,
|
|
comptime run: GraphicsRunner(Error)) (RunError || Error)!void {
|
|
|
|
if (ext.SDL_Init(ext.SDL_INIT_EVERYTHING) != 0) {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to initialize runtime");
|
|
|
|
return error.InitFailure;
|
|
}
|
|
|
|
defer ext.SDL_Quit();
|
|
|
|
const window = create_window: {
|
|
const pos = ext.SDL_WINDOWPOS_UNDEFINED;
|
|
var flags = @as(u32, 0);
|
|
|
|
break: create_window ext.SDL_CreateWindow("Ona", pos, pos, 640, 480, flags) orelse {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to create window");
|
|
|
|
return error.InitFailure;
|
|
};
|
|
};
|
|
|
|
defer ext.SDL_DestroyWindow(window);
|
|
|
|
const renderer = create_renderer: {
|
|
var flags = @as(u32, 0);
|
|
|
|
break: create_renderer ext.SDL_CreateRenderer(window, -1, flags) orelse {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to create renderer");
|
|
|
|
return error.InitFailure;
|
|
};
|
|
};
|
|
|
|
defer ext.SDL_DestroyRenderer(renderer);
|
|
|
|
const user_path_prefix = ext.SDL_GetPrefPath("ona", "ona") orelse {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to load user path");
|
|
|
|
return error.InitFailure;
|
|
};
|
|
|
|
defer ext.SDL_free(user_path_prefix);
|
|
|
|
var cwd_file_system = FileSystem{.native =.{.path_prefix = "./"}};
|
|
|
|
var data_archive_file_access = try (try cwd_file_system.
|
|
joinedPath(&.{"./data.oar"})).open(.readonly);
|
|
|
|
defer data_archive_file_access.close();
|
|
|
|
var app_context = AppContext.Implementation.init(data_archive_file_access,
|
|
user_path_prefix[0 .. std.mem.len(user_path_prefix)]) catch |err| {
|
|
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, switch (err) {
|
|
error.OutOfMemory => "Failed to allocate necessary memory",
|
|
error.OutOfMutexes => "Failed to create file-system work lock",
|
|
error.OutOfSemaphores => "Failed to create file-system work scheduler",
|
|
});
|
|
|
|
return error.InitFailure;
|
|
};
|
|
|
|
defer app_context.deinit();
|
|
|
|
app_context.start() catch |err| {
|
|
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, switch (err) {
|
|
// Not possible for it to have already been started.
|
|
error.AlreadyStarted => unreachable,
|
|
error.OutOfThreads => "Failed to start file-system work processor",
|
|
});
|
|
|
|
return error.InitFailure;
|
|
};
|
|
|
|
var graphics_context = GraphicsContext.Implementation{
|
|
.event = .{
|
|
|
|
},
|
|
};
|
|
|
|
return run(@ptrCast(*AppContext, &app_context), @ptrCast(*GraphicsContext, &graphics_context));
|
|
}
|