const std = @import("std"); /// /// /// pub const Archive = struct { allocator: std.mem.Allocator, pub const LoadError = error { FileNotFound, }; /// /// /// pub fn init(allocator: std.mem.Allocator) Archive { return Archive{ .allocator = allocator, }; } /// /// /// pub fn load(archive: *Archive, file_path: []const u8) LoadError!void { _ = file_path; _ = archive; } };