Application Context Implementation #4
16
src/main.zig
16
src/main.zig
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@ -21,29 +21,29 @@ test {
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_ = sys;
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}
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fn run(ev: *sys.EventLoop, fs: *const sys.FileSystem, gr: *sys.GraphicsContext) anyerror!void {
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fn run(app: *sys.App, graphics: *sys.GraphicsContext) anyerror!void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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{
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const file_access = try ev.open(.readonly, try fs.data.joinedPath(&.{"ona.lua"}));
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const file_access = try (try app.data().joinedPath(&.{"ona.lua"})).open(app, .readonly);
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defer ev.close(file_access);
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defer file_access.close(app);
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const file_size = try file_access.size(ev);
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const file_size = try file_access.queryLength(app);
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const allocator = gpa.allocator();
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const buffer = try allocator.alloc(u8, file_size);
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defer allocator.free(buffer);
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if ((try ev.readFile(file_access, buffer)) != file_size)
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if ((try file_access.read(app, buffer)) != file_size)
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return error.ScriptLoadFailure;
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ev.log(.debug, buffer);
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sys.Log.debug.write(app, buffer);
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}
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while (gr.poll()) |_| {
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gr.present();
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while (graphics.poll()) |_| {
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graphics.present();
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}
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}
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@ -0,0 +1,6 @@
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///
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/// Rounds the `Number` `value` up to the nearest `multiple`.
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///
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pub fn roundUp(comptime Number: type, value: Number, multiple: Number) Number {
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return value + @mod(@mod(multiple - value, multiple), multiple);
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}
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@ -0,0 +1,14 @@
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const std = @import("std");
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const sys = @import("./sys.zig");
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///
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/// An entry block of an Oar archive file.
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///
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/// Typically, following this block in memory is the file data it holds the meta-information for.
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///
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pub const Entry = extern struct {
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name_length: u8,
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name_buffer: [255]u8 = std.mem.zeroes([255]u8),
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file_size: u64,
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padding: [248]u8,
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};
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1044
src/sys.zig
1044
src/sys.zig
File diff suppressed because it is too large
Load Diff
29
src/tar.zig
29
src/tar.zig
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@ -1,29 +0,0 @@
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const std = @import("std");
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///
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///
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///
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pub const Archive = struct {
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allocator: std.mem.Allocator,
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pub const LoadError = error {
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FileNotFound,
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};
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///
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///
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///
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pub fn init(allocator: std.mem.Allocator) Archive {
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return Archive{
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.allocator = allocator,
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};
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}
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///
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///
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///
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pub fn load(archive: *Archive, file_path: []const u8) LoadError!void {
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_ = file_path;
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_ = archive;
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}
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};
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