Application Context Implementation #4
|
@ -11,7 +11,7 @@ const sys = @import("./sys.zig");
|
|||
/// Entry point.
|
||||
///
|
||||
pub fn main() anyerror!void {
|
||||
return sys.runGraphics(anyerror, run);
|
||||
return nosuspend sys.runGraphics(anyerror, run);
|
||||
}
|
||||
|
||||
test {
|
||||
|
|
|
@ -616,13 +616,13 @@ pub const GraphicsContext = opaque {
|
|||
///
|
||||
///
|
||||
pub fn GraphicsRunner(comptime Errors: type) type {
|
||||
return fn (*EventLoop, *GraphicsContext) Errors!void;
|
||||
return fn (*EventLoop, *GraphicsContext) callconv(.Async) Errors!void;
|
||||
}
|
||||
|
||||
///
|
||||
///
|
||||
///
|
||||
pub fn runGraphics(comptime Errors: anytype, run: GraphicsRunner(Errors)) Errors!void {
|
||||
pub fn runGraphics(comptime Errors: anytype, comptime run: GraphicsRunner(Errors)) Errors!void {
|
||||
if (ext.SDL_Init(ext.SDL_INIT_EVERYTHING) != 0) {
|
||||
ext.SDL_LogCritical(ext.SDL_LOG_CATEGORY_APPLICATION, "Failed to initialize runtime");
|
||||
|
||||
|
|
Loading…
Reference in New Issue