Add "bundled" storage format #60
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Reference: kayomn/ona#60
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coral.file.bundle
introduced the idea of an abstracted file system for reading data from various opaque containers, however the default implementation forcoral.files.bundle
is the working directory of the application.While this works great for development and debugging, shipping projects with loose asset files is less than ideal when it comes to making packaging easier.
Having release builds use an archive format for storing game assets in would improve a number of pain points often encountered in games development with loose files: