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3a0da39b3e
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71ab200325
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@ -5,5 +5,4 @@ steps:
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- name: build & test
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image: euantorano/zig:0.9.1
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commands:
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- zig build test
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- $(find zig-cache -name test) main.zig
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- zig test src/main.zig
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@ -44,7 +44,7 @@
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{
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"label": "Test",
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"type": "shell",
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"command": "$(find zig-cache -name test) src/main.zig",
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"command": "zig test src/main.zig",
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"group": {
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"kind": "test",
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"isDefault": true
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75
src/io.zig
75
src/io.zig
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@ -10,7 +10,7 @@ pub const Writer = struct {
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writeContext: fn (*anyopaque, []const u8) usize,
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///
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/// Radices supported by [writeInt].
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///
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///
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pub const Radix = enum {
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binary,
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@ -79,45 +79,39 @@ pub const Writer = struct {
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const Int = @TypeOf(value);
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const type_info = @typeInfo(Int);
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switch (type_info) {
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.Int => {
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if (value == 0) return writer.writeByte('0');
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if (type_info != .Int) @compileError("value must be of type int");
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// TODO: Unhardcode this as it will break with large ints.
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var buffer = std.mem.zeroes([28]u8);
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var buffer_count = @as(usize, 0);
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var n1 = value;
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if (value == 0) return writer.writeByte('0');
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if ((type_info.Int.signedness == .signed) and (value < 0)) {
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// Negative value.
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n1 = -value;
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buffer[0] = '-';
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buffer_count += 1;
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}
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// TODO: Unhardcode this as it will break with large ints.
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var buffer = std.mem.zeroes([28]u8);
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var buffer_count = @as(usize, 0);
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var n1 = value;
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while (n1 != 0) {
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const base = @enumToInt(radix);
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buffer[buffer_count] = @intCast(u8, (n1 % base) + '0');
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n1 = (n1 / base);
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buffer_count += 1;
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}
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for (buffer[0 .. (buffer_count / 2)]) |_, i|
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std.mem.swap(u8, &buffer[i], &buffer[buffer_count - i - 1]);
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return (writer.write(buffer[0 .. buffer_count]) == buffer_count);
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},
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// Cast comptime int into known-size integer and try again.
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.ComptimeInt => return writer.
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writeInt(radix, @intCast(std.math.IntFittingRange(value, value), value)),
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else => @compileError("value must be of type int"),
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if ((type_info.Int.signedness == .signed) and (value < 0)) {
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// Negative value.
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n1 = -value;
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buffer[0] = '-';
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buffer_count += 1;
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}
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while (n1 != 0) {
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const base = @enumToInt(radix);
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buffer[buffer_count] = @intCast(u8, (n1 % base) + '0');
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n1 = (n1 / base);
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buffer_count += 1;
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}
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for (buffer[0 .. (buffer_count / 2)]) |_, i|
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std.mem.swap(u8, &buffer[i], &buffer[buffer_count - i - 1]);
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return (writer.write(buffer[0 .. buffer_count]) == buffer_count);
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}
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};
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var null_context = @as(usize, 0);
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///
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/// Writer that silently throws consumed data away and never fails.
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///
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@ -125,10 +119,13 @@ pub const Writer = struct {
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/// sent somewhere for whatever reason.
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///
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pub const null_writer = Writer{
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.context = undefined,
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.context = (&null_context),
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.operation = struct {
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fn write(context: *anyopaque, buffer: []const u8) usize {
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// Validate context canary value.
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std.debug.assert(@ptrCast(*usize, @alignCast(@alignOf(usize), context)).* == 0);
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.writeContext = struct {
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fn write(_: *anyopaque, buffer: []const u8) usize {
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return buffer.len;
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}
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}.write,
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@ -140,9 +137,9 @@ test {
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{
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const sequence = "foo";
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try testing.expectEqual(null_writer.write(sequence), sequence.len);
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testing.expectEqual(null_writer.write(sequence), sequence.len);
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}
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try testing.expect(null_writer.writeByte(0));
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try testing.expect(null_writer.writeInt(.decimal, 420));
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testing.expect(null_writer.writeByte(0));
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testing.expect(null_writer.writeInt(.decimal, 420));
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}
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@ -15,10 +15,7 @@ pub fn main() anyerror!void {
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}
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test {
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_ = io;
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_ = stack;
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_ = std;
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_ = sys;
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}
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fn run(event_loop: *sys.EventLoop, graphics: *sys.GraphicsContext) anyerror!void {
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@ -41,7 +38,7 @@ fn run(event_loop: *sys.EventLoop, graphics: *sys.GraphicsContext) anyerror!void
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if ((try event_loop.readFile(file_access, buffer)) != file_size)
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return error.ScriptLoadFailure;
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event_loop.log(.debug, buffer);
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event_loop.log(buffer);
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}
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while (graphics.poll()) |_| {
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@ -91,7 +91,7 @@ pub const FixedPushError = error {
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Overflow,
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};
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test {
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test "fixed stack" {
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const testing = std.testing;
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var buffer = std.mem.zeroes([4]u8);
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var stack = Fixed(u8){.buffer = &buffer};
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104
src/sys.zig
104
src/sys.zig
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@ -8,7 +8,7 @@ const stack = @import("./stack.zig");
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const std = @import("std");
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///
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/// A thread-safe platform abstraction over multiplexing system I/O processing and event handling.
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///
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///
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pub const EventLoop = opaque {
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///
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@ -23,7 +23,7 @@ pub const EventLoop = opaque {
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exit,
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close: struct {
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file_access: *FileAccess,
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file_system_path: *FileAccess,
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},
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log: struct {
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@ -33,7 +33,7 @@ pub const EventLoop = opaque {
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open: struct {
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mode: OpenMode,
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file_system_path: *const FileSystem.Path,
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path: *const FileSystem.Path,
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result: OpenError!*FileAccess = error.NotFound,
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},
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@ -138,15 +138,13 @@ pub const EventLoop = opaque {
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///
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/// Closes access to the file referenced by `file_access` via `event_loop`.
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///
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/// *Note* that nothing happens to `file_access` if it is already closed.
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///
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pub fn close(event_loop: *EventLoop, file_access: *FileAccess) void {
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var file_system_message = FileSystemMessage{
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.close = .{.file_access = file_access}},
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};
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suspend event_loop.enqueueFileSystemMessage(&file_system_message);
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suspend event_loop.enqueueFileSystemMessage(&message);
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}
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///
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@ -176,7 +174,7 @@ pub const EventLoop = opaque {
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/// *Note* that `message` is not guaranteed to be partly, wholely, or at all written.
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///
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pub fn log(event_loop: *EventLoop, kind: LogKind, message: []const u8) void {
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var file_system_message = FileSystemMessage{
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.log = .{
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@ -185,7 +183,7 @@ pub const EventLoop = opaque {
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}},
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};
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suspend event_loop.enqueueFileSystemMessage(&file_system_message);
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suspend event_loop.enqueueFileSystemMessage(&message);
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}
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///
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@ -201,26 +199,24 @@ pub const EventLoop = opaque {
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pub fn open(event_loop: *EventLoop, mode: OpenMode,
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file_system_path: FileSystem.Path) OpenError!*FileAccess {
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var file_system_message = FileSystemMessage{
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.open = .{
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.mode = mode,
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.file_system_path = &file_system_path,
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}},
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.request = .{
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.open = .{
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.mode = mode,
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.file_system_path = &file_system_path,
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},
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},
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};
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suspend event_loop.enqueueFileSystemMessage(&file_system_message);
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suspend event_loop.enqueueFileSystemMessage(&message);
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return file_system_message.request.open.result;
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return message.request.open.result;
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}
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///
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/// [FileSystemMessage] processing function used by a dedicated worker thread, where `data` is
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/// a type-erased reference to a [EventLoop].
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///
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/// The processor returns `0` if it exited normally or any other value if an erroneous exit
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/// occured.
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///
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fn processFileSystemMessages(data: ?*anyopaque) callconv(.C) c_int {
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const implementation = Implementation.cast(@ptrCast(*EventLoop, data orelse unreachable));
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@ -270,23 +266,20 @@ pub const EventLoop = opaque {
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},
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.close => |*close_request| {
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// TODO: Use this result somehow.
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// Don't care if this doesn't work.
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_ = ext.SDL_RWclose(@ptrCast(*ext.SDL_RWops, @alignCast(
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@alignOf(ext.SDL_RWops), close_request.file_access)));
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},
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.read_file => |read_request| {
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// TODO: Implement.
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_ = read_request;
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},
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.seek_file => |seek_request| {
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// TODO: Implement.
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_ = seek_request;
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},
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.tell_file => |tell_request| {
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// TODO: Implement.
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_ = tell_request;
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},
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}
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@ -311,45 +304,29 @@ pub const EventLoop = opaque {
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pub fn readFile(event_loop: *EventLoop, file_access: *FileAccess,
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buffer: []const u8) FileError!usize {
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var file_system_message = FileSystemMessage{
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.read_file = .{
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.file_access = file_access,
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.buffer = buffer,
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}},
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.request = .{
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.read_file = .{
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.file_access = file_access,
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.buffer = buffer,
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},
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},
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};
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suspend event_loop.enqueueFileSystemMessage(&file_system_message);
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suspend event_loop.enqueueFileSystemMessage(&message);
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return file_system_message.request.read_file.result;
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return message.request.read_file.result;
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}
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///
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/// Attempts to tell the current file cursor position for the file referenced by `file_access`.
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///
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/// Returns the number of bytes into the file that the cursor is relative to its beginning or a
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/// [FileError] if the file failed to be queried.
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///
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pub fn queryFile(event_loop: *EventLoop, file_access: *FileAccess) FileError!usize {
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var file_system_message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.tell_file = .{.file_access = file_access}},
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};
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suspend event_loop.enqueueFileSystemMessage(&file_system_message);
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return file_system_message.request.tell_file.result;
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}
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///
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/// Attempts to seek the file cursor through the file referenced by `file_access` from `origin`
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/// to `offset` via `event_loop`, returning a [FileError] if the file failed to be sought.
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///
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pub fn seekFile(event_loop: *EventLoop, file_access: *FileAccess,
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origin: SeekOrigin, offset: usize) FileError!void {
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var file_system_message = FileSystemMessage{
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .{
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@ -361,9 +338,23 @@ pub const EventLoop = opaque {
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},
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};
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suspend event_loop.enqueueFileSystemMessage(&file_system_message);
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suspend event_loop.enqueueFileSystemMessage(&message);
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return file_system_message.request.seek_file.result;
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return message.request.seek_file.result;
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}
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///
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///
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///
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pub fn tellFile(event_loop: *EventLoop, file_access: *FileAccess) FileError!usize {
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var message = FileSystemMessage{
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.frame = @frame(),
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.request = .{.tell_file = .{.file_access = file_access}},
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};
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suspend event_loop.enqueueFileSystemMessage(&message);
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return message.request.tell_file.result;
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}
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};
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@ -377,11 +368,11 @@ pub const FileAccess = opaque {
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///
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pub fn size(file_access: *FileAccess, event_loop: *EventLoop) FileError!usize {
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// Save cursor to return to it later.
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const origin_cursor = try event_loop.queryFile(file_access);
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const origin_cursor = try event_loop.tellFile(file_access);
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try event_loop.seekFile(file_access, .tail, 0);
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const ending_cursor = try event_loop.queryFile(file_access);
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const ending_cursor = try event_loop.tellFile(file_access);
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// Return to original cursor.
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try event_loop.seekFile(file_access, .head, origin_cursor);
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@ -400,15 +391,14 @@ pub const FileError = error {
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};
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///
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/// Platform-agnostic mechanism for working with an abstraction of the underlying file-system(s)
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/// available to the application in a sandboxed environment.
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///
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///
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pub const FileSystem = enum {
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data,
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user,
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///
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/// Platform-agnostic mechanism for referencing files and directories on a [FileSystem].
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/// Platform-agnostic mechanism for referencing files and directories on a [FileSystem]
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///
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pub const Path = struct {
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file_system: FileSystem,
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