Fix compilation errors
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bfa3efbb51
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@ -24,7 +24,7 @@ pub fn main() !void {
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fn load(display: coral.Write(ona.gfx.Display), actors: coral.Write(Actors), assets: coral.Write(ona.gfx.Assets)) !void {
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display.res.width, display.res.height = .{1280, 720};
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actors.res.body_texture = try assets.res.open_file("actor.bmp");
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actors.res.body_texture = try assets.res.open_file(coral.files.bundle, "actor.bmp");
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actors.res.quad_mesh_2d = try assets.res.open_quad_mesh_2d(@splat(1));
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try actors.res.instances.push_grow(.{0, 0});
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@ -4,8 +4,12 @@ const gfx = @import("../gfx.zig");
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const std = @import("std");
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pub fn bmp_file_desc(arena: *std.heap.ArenaAllocator, path: []const u8) gfx.Assets.Format.Error!gfx.Desc {
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const header = try coral.files.bundle.read_little(path, 0, extern struct {
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pub fn bmp_file_desc(
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arena: *std.heap.ArenaAllocator,
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storage: coral.files.Storage,
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path: []const u8,
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) gfx.Assets.Format.Error!gfx.Desc {
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const header = try storage.read_little(path, 0, extern struct {
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type: [2]u8 align (1),
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file_size: u32 align (1),
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reserved: [2]u16 align (1),
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@ -47,7 +51,7 @@ pub fn bmp_file_desc(arena: *std.heap.ArenaAllocator, path: []const u8) gfx.Asse
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while (buffer_offset < pixels.len) {
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const line = pixels[buffer_offset .. buffer_offset + byte_stride];
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if (try coral.files.bundle.read_bytes(path, file_offset, line) != byte_stride) {
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if (try storage.read_bytes(path, file_offset, line) != byte_stride) {
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return error.FormatUnsupported;
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}
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