Add mouse input, axis mappings, and an input demo (closes #63)
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
0f2950a630
commit
9f0f565b0b
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@ -5,7 +5,7 @@
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"name": "Runner",
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"type": "gdb",
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"request": "launch",
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"target": "${workspaceRoot}/demos/effects.out",
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"target": "${workspaceRoot}/demos/inputs.out",
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"cwd": "${workspaceRoot}/demos/",
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"valuesFormatting": "prettyPrinters",
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"preLaunchTask": "Build All"
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12
build.zig
12
build.zig
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@ -208,7 +208,15 @@ pub fn build(b: *std.Build) !void {
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});
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const ona_module = try project.add_module(b, "ona", .{});
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const hid_module = try project.add_module(b, "hid", .{});
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const hid_module = try project.add_module(b, "hid", .{
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.imports = &.{
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.{
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.name = "ona",
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.module = ona_module,
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},
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},
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});
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const gfx_module = try project.add_module(b, "gfx", .{
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.imports = &.{
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@ -223,7 +231,7 @@ pub fn build(b: *std.Build) !void {
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},
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.{
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.name = "input",
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.name = "hid",
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.module = hid_module,
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},
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},
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@ -16,10 +16,10 @@ const Effects = struct {
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crt_effect: gfx.Effect = .default,
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};
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fn load(display: ona.Write(gfx.Display), actors: ona.Write(Effects), assets: ona.Write(gfx.Assets)) !void {
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fn load(display: ona.Write(gfx.Display), effects: ona.Write(Effects), assets: ona.Write(gfx.Assets)) !void {
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display.state.width, display.state.height = .{1280, 720};
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actors.state.render_texture = try assets.state.load_texture(.{
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effects.state.render_texture = try assets.state.load_texture(.{
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.format = .rgba8,
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.access = .{
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@ -30,7 +30,7 @@ fn load(display: ona.Write(gfx.Display), actors: ona.Write(Effects), assets: ona
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},
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});
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actors.state.crt_effect = try assets.state.load_effect_file(ona.files.bundle, "./crt.frag.spv");
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effects.state.crt_effect = try assets.state.load_effect_file(ona.files.bundle, "./crt.frag.spv");
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}
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pub const main = ona.App.setup.
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@ -0,0 +1,129 @@
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const gfx = @import("gfx");
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const hid = @import("hid");
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const ona = @import("ona");
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const std = @import("std");
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const Spawned = struct {
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transform: gfx.Transform2D,
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lifetime_seconds: f32,
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};
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const Visuals = struct {
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spawned_keyboards: ona.stack.Parallel(Spawned) = .{},
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spawned_mouses: ona.stack.Parallel(Spawned) = .{},
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keyboard_icon: gfx.Texture = .default,
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mouse_icon: gfx.Texture = .default,
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random: std.Random.Xoroshiro128,
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mouse_position: @Vector(2, f32) = @splat(0),
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};
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fn cleanup(visuals: ona.Write(Visuals)) !void {
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visuals.state.spawned_keyboards.deinit();
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visuals.state.spawned_mouses.deinit();
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}
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fn load(visuals: ona.Write(Visuals)) !void {
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const initial_spawn_capacity = 1024;
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try visuals.state.spawned_keyboards.grow(initial_spawn_capacity);
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try visuals.state.spawned_mouses.grow(initial_spawn_capacity);
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}
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pub const main = ona.App.setup.
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with_module(gfx).
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with_module(hid).
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with_state(Visuals{.random = std.Random.Xoroshiro128.init(47342563891212)}).
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with_system(.load, ona.system_fn(load), .{.label = "load visuals"}).
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with_system(.update, ona.system_fn(update), .{.label = "spawn visuals"}).
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with_system(.render, ona.system_fn(render), .{.label = "render visuals"}).
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with_system(.exit, ona.system_fn(cleanup), .{.label = "clean up visuals"}).build();
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fn update(visuals: ona.Write(Visuals), app: ona.Read(ona.App), events: ona.Receive(hid.Event), display: ona.Read(gfx.Display)) !void {
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update_spawned(&visuals.state.spawned_keyboards, @floatCast(app.state.delta_time));
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update_spawned(&visuals.state.spawned_mouses, @floatCast(app.state.delta_time));
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const random = visuals.state.random.random();
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const width: f32 = @floatFromInt(display.state.width);
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const height: f32 = @floatFromInt(display.state.height);
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const icon_scale = .{64, 64};
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for (events.messages()) |event| {
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switch (event) {
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.key_down => {
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try visuals.state.spawned_keyboards.push_grow(.{
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.lifetime_seconds = 2.5 + (5 * random.float(f32)),
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.transform = gfx.Transform2D.from_simplified(.{
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.translation = .{width * random.float(f32), height},
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.rotation = std.math.pi * random.float(f32),
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.scale = icon_scale,
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}),
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});
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},
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.mouse_down => {
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try visuals.state.spawned_mouses.push_grow(.{
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.lifetime_seconds = 2.5 + (5 * random.float(f32)),
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.transform = gfx.Transform2D.from_simplified(.{
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.translation = visuals.state.mouse_position,
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.rotation = std.math.pi * random.float(f32),
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.scale = icon_scale,
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}),
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});
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},
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.mouse_motion => |motion| {
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visuals.state.mouse_position = motion.absolute_position;
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},
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else => {}
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}
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}
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}
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fn update_spawned(spawned: *ona.stack.Parallel(Spawned), delta_time: f32) void {
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const float_speed = 50;
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for (spawned.values.slice(.transform)) |*transform| {
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transform.* = transform.translated(.{0, float_speed * -delta_time});
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}
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{
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var range = spawned.len();
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var index: usize = 0;
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while (index < range) : (index += 1) {
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const lifetime_seconds = spawned.values.get(.lifetime_seconds, index).?;
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lifetime_seconds.* -= delta_time;
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if (lifetime_seconds.* <= 0) {
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range -= 1;
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std.mem.swap(f32, lifetime_seconds, spawned.values.get(.lifetime_seconds, range).?);
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}
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}
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std.debug.assert(spawned.pop_many(spawned.len() - range));
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}
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}
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fn render(visuals: ona.Write(Visuals), commands: gfx.Commands) !void {
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for (visuals.state.spawned_keyboards.values.slice(.transform)) |transform| {
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try commands.draw_texture(.{
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.texture = visuals.state.keyboard_icon,
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.transform = transform,
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});
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}
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for (visuals.state.spawned_mouses.values.slice(.transform)) |transform| {
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try commands.draw_texture(.{
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.texture = visuals.state.keyboard_icon,
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.transform = transform,
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});
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}
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}
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@ -1,6 +1,6 @@
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pub const colors = @import("./colors.zig");
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const input = @import("input");
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const hid = @import("hid");
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const ona = @import("ona");
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@ -349,7 +349,32 @@ pub const Transform2D = extern struct {
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ybasis: Vector = .{0, 1},
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origin: Vector = @splat(0),
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const Vector = @Vector(2, f32);
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pub const Simplified = struct {
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translation: Vector = @splat(0),
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rotation: f32 = 0,
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scale: Vector = @splat(1),
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skew: f32 = 0,
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};
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pub const Vector = @Vector(2, f32);
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pub fn from_simplified(simplified: Simplified) Transform2D {
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const rotation_skew = simplified.rotation + simplified.skew;
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return .{
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.xbasis = simplified.scale * Vector{std.math.cos(simplified.rotation), std.math.sin(simplified.rotation)},
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.ybasis = simplified.scale * Vector{-std.math.sin(rotation_skew), std.math.cos(rotation_skew)},
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.origin = simplified.translation,
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};
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}
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pub fn translated(self: Transform2D, translation: Vector) Transform2D {
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var transform = self;
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transform.origin += translation;
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return transform;
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}
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};
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fn load_bmp_texture(arena: *std.heap.ArenaAllocator, storage: ona.files.Storage, path: []const u8) !Texture.Desc {
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@ -426,14 +451,54 @@ fn load_bmp_texture(arena: *std.heap.ArenaAllocator, storage: ona.files.Storage,
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};
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}
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pub fn poll(app: ona.Write(ona.App), events: ona.Send(input.Event)) !void {
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pub fn poll(app: ona.Write(ona.App), events: ona.Send(hid.Event)) !void {
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var event = @as(ext.SDL_Event, undefined);
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while (ext.SDL_PollEvent(&event) != 0) {
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switch (event.type) {
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ext.SDL_QUIT => app.state.quit(),
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ext.SDL_KEYUP => try events.push(.{.key_up = @enumFromInt(event.key.keysym.scancode)}),
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ext.SDL_KEYDOWN => try events.push(.{.key_down = @enumFromInt(event.key.keysym.scancode)}),
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ext.SDL_QUIT => {
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app.state.quit();
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},
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ext.SDL_KEYUP => {
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try events.push(.{.key_up = @enumFromInt(event.key.keysym.scancode)});
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},
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ext.SDL_KEYDOWN => {
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try events.push(.{.key_down = @enumFromInt(event.key.keysym.scancode)});
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},
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ext.SDL_MOUSEBUTTONUP => {
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try events.push(.{
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.mouse_up = switch (event.button.button) {
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ext.SDL_BUTTON_LEFT => .left,
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ext.SDL_BUTTON_RIGHT => .right,
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ext.SDL_BUTTON_MIDDLE => .middle,
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else => unreachable,
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},
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});
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},
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ext.SDL_MOUSEBUTTONDOWN => {
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try events.push(.{
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.mouse_down = switch (event.button.button) {
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ext.SDL_BUTTON_LEFT => .left,
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ext.SDL_BUTTON_RIGHT => .right,
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ext.SDL_BUTTON_MIDDLE => .middle,
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else => unreachable,
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},
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});
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},
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ext.SDL_MOUSEMOTION => {
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try events.push(.{
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.mouse_motion = .{
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.relative_position = .{@floatFromInt(event.motion.xrel), @floatFromInt(event.motion.yrel)},
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.absolute_position = .{@floatFromInt(event.motion.x), @floatFromInt(event.motion.y)},
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},
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});
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},
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else => {},
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}
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}
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@ -94,7 +94,7 @@ const Frame = struct {
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try self.texture_batch_buffers.push_grow(instance_buffer);
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}
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_ = sokol.gfx.appendBuffer(self.texture_batch_buffers.get().?, sokol.gfx.asRange(&DrawTexture{
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_ = sokol.gfx.appendBuffer(self.texture_batch_buffers.get().?.*, sokol.gfx.asRange(&DrawTexture{
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.transform = command.transform,
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}));
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113
src/hid/hid.zig
113
src/hid/hid.zig
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@ -3,15 +3,19 @@ const ona = @import("ona");
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const std = @import("std");
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pub const Axis = struct {
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keys: ?[2]Key = null,
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has_key_scancodes: ?[2]KeyScancode = null,
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has_mouse_buttons: ?[2]MouseButton = null,
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};
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pub const Event = union (enum) {
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key_up: Key,
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key_down: Key,
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key_up: KeyScancode,
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key_down: KeyScancode,
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mouse_up: MouseButton,
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mouse_down: MouseButton,
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mouse_motion: MouseMotion,
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};
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pub const Key = enum (u32) {
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pub const KeyScancode = enum (u32) {
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no_event = 0x00,
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error_rollover = 0x01,
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post_fail = 0x02,
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@ -189,21 +193,49 @@ pub const Key = enum (u32) {
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};
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pub const Mapping = struct {
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keys_pressed: ScancodeSet = ScancodeSet.initEmpty(),
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keys_held: ScancodeSet = ScancodeSet.initEmpty(),
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key_scancodes: ActionSets(512) = .{},
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mouse_buttons: ActionSets(std.enums.values(MouseButton).len) = .{},
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mouse_position: MousePosition = @splat(0),
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const ScancodeSet = std.bit_set.StaticBitSet(512);
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fn ActionSets(comptime len: usize) type {
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const Set = std.bit_set.StaticBitSet(len);
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return struct {
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released: Set = Set.initEmpty(),
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pressed: Set = Set.initEmpty(),
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held: Set = Set.initEmpty(),
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const Self = @This();
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fn expire_frame(self: *Self) void {
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self.pressed = Set.initEmpty();
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self.released = Set.initEmpty();
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}
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};
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}
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pub fn axis_strength(self: Mapping, axis: Axis) f32 {
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if (axis.keys) |keys| {
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const key_down, const key_up = keys;
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const is_key_down_held = self.keys_held.isSet(@intFromEnum(key_down));
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const is_key_up_held = self.keys_held.isSet(@intFromEnum(key_up));
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if (axis.has_key_scancodes) |key_scancodes| {
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const neg_scancode, const pos_scancode = key_scancodes;
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const is_neg_held = self.key_scancodes.held.isSet(@intFromEnum(neg_scancode));
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const is_pos_held = self.key_scancodes.held.isSet(@intFromEnum(pos_scancode));
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if (is_key_down_held or is_key_up_held) {
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if (is_neg_held or is_pos_held) {
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return
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@as(f32, @floatFromInt(@intFromBool(is_key_up_held))) -
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@as(f32, @floatFromInt(@intFromBool(is_key_down_held)));
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@as(f32, @floatFromInt(@intFromBool(is_pos_held))) -
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@as(f32, @floatFromInt(@intFromBool(is_neg_held)));
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}
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}
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if (axis.has_mouse_buttons) |mouse_buttons| {
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const neg_button, const pos_button = mouse_buttons;
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const is_neg_held = self.mouse_buttons.held.isSet(@intFromEnum(neg_button));
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const is_pos_held = self.mouse_buttons.held.isSet(@intFromEnum(pos_button));
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if (is_neg_held or is_pos_held) {
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return
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@as(f32, @floatFromInt(@intFromBool(is_pos_held))) -
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@as(f32, @floatFromInt(@intFromBool(is_neg_held)));
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}
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}
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@ -211,9 +243,22 @@ pub const Mapping = struct {
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}
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};
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pub const MouseButton = enum {
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left,
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right,
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middle,
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};
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pub const MouseMotion = struct {
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relative_position: MousePosition,
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absolute_position: MousePosition,
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};
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pub const MousePosition = @Vector(2, f32);
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test "mapping values" {
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const axis = Axis{
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.keys = .{.minus, .equal},
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.has_key_scancodes = .{.minus, .equal},
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};
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{
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@ -225,7 +270,7 @@ test "mapping values" {
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{
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var mapping = Mapping{};
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mapping.keys_held.set(@intFromEnum(Key.equal));
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mapping.key_scancodes.held.set(@intFromEnum(KeyScancode.equal));
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try std.testing.expectEqual(mapping.axis_strength(axis), 1);
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}
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@ -233,7 +278,7 @@ test "mapping values" {
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{
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var mapping = Mapping{};
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mapping.keys_held.set(@intFromEnum(Key.minus));
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mapping.key_scancodes.held.set(@intFromEnum(KeyScancode.minus));
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try std.testing.expectEqual(mapping.axis_strength(axis), -1);
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}
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@ -241,8 +286,8 @@ test "mapping values" {
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{
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var mapping = Mapping{};
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mapping.keys_held.set(@intFromEnum(Key.minus));
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mapping.keys_held.set(@intFromEnum(Key.equal));
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mapping.key_scancodes.held.set(@intFromEnum(KeyScancode.minus));
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mapping.key_scancodes.held.set(@intFromEnum(KeyScancode.equal));
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try std.testing.expectEqual(mapping.axis_strength(axis), 0);
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}
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@ -256,18 +301,34 @@ pub fn setup(world: *ona.World, events: ona.App.Events) std.mem.Allocator.Error!
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});
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}
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pub fn update(inputs: ona.msg.Receive(ona.gfx.Input), mapping: ona.Write(Mapping)) void {
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mapping.state.keys_pressed = Mapping.ScancodeSet.initEmpty();
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||||
pub fn update(inputs: ona.Receive(Event), mapping: ona.Write(Mapping)) void {
|
||||
mapping.state.key_scancodes.expire_frame();
|
||||
mapping.state.mouse_buttons.expire_frame();
|
||||
|
||||
for (inputs.messages()) |message| {
|
||||
switch (message) {
|
||||
.key_down => |key| {
|
||||
mapping.state.keys_pressed.set(key.scancode());
|
||||
mapping.state.keys_held.set(key.scancode());
|
||||
.key_down => |scancode| {
|
||||
mapping.state.key_scancodes.pressed.set(@intFromEnum(scancode));
|
||||
mapping.state.key_scancodes.held.set(@intFromEnum(scancode));
|
||||
},
|
||||
|
||||
.key_up => |key| {
|
||||
mapping.state.keys_held.unset(key.scancode());
|
||||
.key_up => |scancode| {
|
||||
mapping.state.key_scancodes.held.unset(@intFromEnum(scancode));
|
||||
mapping.state.key_scancodes.released.set(@intFromEnum(scancode));
|
||||
},
|
||||
|
||||
.mouse_down => |button| {
|
||||
mapping.state.mouse_buttons.pressed.unset(@intFromEnum(button));
|
||||
mapping.state.mouse_buttons.held.set(@intFromEnum(button));
|
||||
},
|
||||
|
||||
.mouse_up => |button| {
|
||||
mapping.state.key_scancodes.held.unset(@intFromEnum(button));
|
||||
mapping.state.key_scancodes.released.set(@intFromEnum(button));
|
||||
},
|
||||
|
||||
.mouse_motion => |motion| {
|
||||
mapping.state.mouse_position = motion.absolute_position;
|
||||
},
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ pub const BindContext = struct {
|
|||
world: *Self,
|
||||
|
||||
pub fn accesses_state(self: BindContext, access: std.meta.Tag(StateAccess), id: ona.TypeID) bool {
|
||||
const resource_accesses = &self.systems.graph.get_ptr(self.node).?.resource_accesses;
|
||||
const resource_accesses = &self.systems.graph.get(self.node).?.resource_accesses;
|
||||
|
||||
for (resource_accesses.values) |resource_access| {
|
||||
switch (resource_access) {
|
||||
|
@ -43,7 +43,7 @@ pub const BindContext = struct {
|
|||
const id = ona.type_id(Resource);
|
||||
|
||||
if (!self.accesses_state(.read_write, id)) {
|
||||
try self.systems.graph.get_ptr(self.node).?.resource_accesses.push_grow(.{.read_write = id});
|
||||
try self.systems.graph.get(self.node).?.resource_accesses.push_grow(.{.read_write = id});
|
||||
}
|
||||
|
||||
const read_write_resource_nodes = lazily_create: {
|
||||
|
@ -71,7 +71,7 @@ pub const BindContext = struct {
|
|||
const id = ona.type_id(Resource);
|
||||
|
||||
if (!self.accesses_state(.read_only, id)) {
|
||||
try self.systems.graph.get_ptr(self.node).?.resource_accesses.push_grow(.{.read_only = id});
|
||||
try self.systems.graph.get(self.node).?.resource_accesses.push_grow(.{.read_only = id});
|
||||
}
|
||||
|
||||
const read_only_resource_nodes = lazily_create: {
|
||||
|
@ -167,7 +167,7 @@ const Schedule = struct {
|
|||
var nodes = self.graph.nodes();
|
||||
|
||||
while (nodes.next()) |node| {
|
||||
const system = self.graph.get_ptr(node).?;
|
||||
const system = self.graph.get(node).?;
|
||||
|
||||
for (system.info.used_parameters(), system.parameter_states[0 .. system.info.parameter_count]) |parameter, state| {
|
||||
parameter.unbind(self.arena.allocator(), state, .{
|
||||
|
@ -250,7 +250,7 @@ const Schedule = struct {
|
|||
.resource_accesses = .{.allocator = ona.heap.allocator},
|
||||
});
|
||||
|
||||
const system_node = schedule.graph.get_ptr(node).?;
|
||||
const system_node = schedule.graph.get(node).?;
|
||||
const system_parameter_states = system_node.parameter_states[0 .. system.info.parameter_count];
|
||||
|
||||
errdefer {
|
||||
|
@ -281,7 +281,7 @@ const Schedule = struct {
|
|||
var nodes = schedule.graph.nodes();
|
||||
|
||||
while (nodes.next()) |node| {
|
||||
const system = schedule.graph.get_ptr(node).?;
|
||||
const system = schedule.graph.get(node).?;
|
||||
|
||||
for (system.dependencies) |order| {
|
||||
const dependencies = schedule.system_id_nodes.get(@intFromPtr(system.info)) orelse {
|
||||
|
@ -363,7 +363,7 @@ const Schedule = struct {
|
|||
|
||||
try schedule.parallel_work_bundles.push_grow(.{.allocator = ona.heap.allocator});
|
||||
|
||||
const bundle = schedule.parallel_work_bundles.get_ptr().?;
|
||||
const bundle = schedule.parallel_work_bundles.get().?;
|
||||
|
||||
errdefer {
|
||||
bundle.deinit();
|
||||
|
@ -379,7 +379,7 @@ const Schedule = struct {
|
|||
while (index < work.len()) : (index += 1) {
|
||||
const node = work.values[index];
|
||||
|
||||
switch (schedule.graph.get_ptr(node).?.info.thread_restriction) {
|
||||
switch (schedule.graph.get(node).?.info.thread_restriction) {
|
||||
.none => continue,
|
||||
|
||||
.main => {
|
||||
|
@ -408,7 +408,7 @@ const Schedule = struct {
|
|||
defer work_group.finish();
|
||||
|
||||
for (bundle.values) |node| {
|
||||
const system = graph.get_ptr(node).?;
|
||||
const system = graph.get(node).?;
|
||||
|
||||
// TODO: std lib thread pool sucks for many reasons and this is one of them.
|
||||
system.info.execute(system.info.used_parameters(), &system.parameter_states) catch unreachable;
|
||||
|
@ -428,7 +428,7 @@ const Schedule = struct {
|
|||
} else {
|
||||
for (self.parallel_work_bundles.values) |bundle| {
|
||||
for (bundle.values) |node| {
|
||||
const system = self.graph.get_ptr(node).?;
|
||||
const system = self.graph.get(node).?;
|
||||
|
||||
try system.info.execute(system.info.used_parameters(), &system.parameter_states);
|
||||
}
|
||||
|
@ -436,7 +436,7 @@ const Schedule = struct {
|
|||
}
|
||||
|
||||
for (self.blocking_work.values) |node| {
|
||||
const system = self.graph.get_ptr(node).?;
|
||||
const system = self.graph.get(node).?;
|
||||
|
||||
try system.info.execute(system.info.used_parameters(), &system.parameter_states);
|
||||
}
|
||||
|
|
|
@ -50,19 +50,23 @@ pub fn Graph(comptime Payload: type) type {
|
|||
return null;
|
||||
}
|
||||
|
||||
return self.table.values.get_ptr(.edges, @intFromEnum(node)).?.values;
|
||||
return self.table.values.get(.edges, @intFromEnum(node)).?.values;
|
||||
}
|
||||
|
||||
pub fn exists(self: Self, node: Node) bool {
|
||||
return self.table.values.get(.is_occupied, @intFromEnum(node)) orelse false;
|
||||
if (self.table.values.get(.is_occupied, @intFromEnum(node))) |is_occupied| {
|
||||
return is_occupied.*;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
pub fn get_ptr(self: Self, node: Node) ?*Payload {
|
||||
pub fn get(self: Self, node: Node) ?*Payload {
|
||||
if (!self.exists(node)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return self.table.values.get_ptr(.payload, @intFromEnum(node)).?;
|
||||
return self.table.values.get(.payload, @intFromEnum(node)).?;
|
||||
}
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator) Self {
|
||||
|
@ -76,7 +80,7 @@ pub fn Graph(comptime Payload: type) type {
|
|||
return false;
|
||||
}
|
||||
|
||||
const edges = self.table.values.get_ptr(.edges, @intFromEnum(dependant_node)) orelse {
|
||||
const edges = self.table.values.get(.edges, @intFromEnum(dependant_node)) orelse {
|
||||
return false;
|
||||
};
|
||||
|
||||
|
@ -114,10 +118,10 @@ pub fn Graph(comptime Payload: type) type {
|
|||
|
||||
const node_index = @intFromEnum(node);
|
||||
|
||||
self.table.values.get_ptr(.is_occupied, node_index).?.* = false;
|
||||
self.table.values.get(.is_occupied, node_index).?.* = false;
|
||||
self.node_count -= 1;
|
||||
|
||||
return self.table.values.get(.payload, node_index).?;
|
||||
return self.table.values.get(.payload, node_index).?.*;
|
||||
}
|
||||
|
||||
pub fn reset_visited(self: *Self) void {
|
||||
|
@ -129,7 +133,7 @@ pub fn Graph(comptime Payload: type) type {
|
|||
return null;
|
||||
}
|
||||
|
||||
return self.table.values.get(.is_visited, @intFromEnum(node)).?;
|
||||
return self.table.values.get(.is_visited, @intFromEnum(node)).?.*;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -32,6 +32,7 @@ pub const App = struct {
|
|||
events: *const Events,
|
||||
target_frame_time: f64,
|
||||
elapsed_time: f64,
|
||||
delta_time: f64,
|
||||
is_running: bool,
|
||||
|
||||
pub const Events = struct {
|
||||
|
@ -114,6 +115,7 @@ pub const App = struct {
|
|||
.events = &events,
|
||||
.target_frame_time = 1.0 / 60.0,
|
||||
.elapsed_time = 0,
|
||||
.delta_time = 0,
|
||||
.is_running = true,
|
||||
});
|
||||
|
||||
|
@ -127,11 +129,11 @@ pub const App = struct {
|
|||
while (app.is_running) {
|
||||
const ticks_current = std.time.milliTimestamp();
|
||||
const milliseconds_per_second = 1000.0;
|
||||
const delta_time = @as(f64, @floatFromInt(ticks_current - ticks_previous)) / milliseconds_per_second;
|
||||
|
||||
app.delta_time = @as(f64, @floatFromInt(ticks_current - ticks_previous)) / milliseconds_per_second;
|
||||
app.elapsed_time = @as(f64, @floatFromInt(ticks_current - ticks_initial)) / milliseconds_per_second;
|
||||
ticks_previous = ticks_current;
|
||||
accumulated_time += delta_time;
|
||||
accumulated_time += app.delta_time;
|
||||
|
||||
try world.run_event(events.pre_update);
|
||||
|
||||
|
@ -519,6 +521,18 @@ pub fn Receive(comptime Message: type) type {
|
|||
.channel = (try context.register_readable_state_access(TypedChannel)) orelse set: {
|
||||
try context.world.set_state(TypedChannel.init(heap.allocator));
|
||||
|
||||
const app = context.world.get_state(App) orelse {
|
||||
@panic("Send system parameters depend on a " ++ @typeName(App) ++ " state to work");
|
||||
};
|
||||
|
||||
try context.world.on_event(app.events.post_update, system_fn(TypedChannel.swap), .{
|
||||
.label = "swap channel of " ++ @typeName(Message),
|
||||
});
|
||||
|
||||
try context.world.on_event(app.events.exit, system_fn(TypedChannel.cleanup), .{
|
||||
.label = "clean up channel of " ++ @typeName(Message),
|
||||
});
|
||||
|
||||
break: set (try context.register_readable_state_access(TypedChannel)).?;
|
||||
},
|
||||
};
|
||||
|
|
|
@ -57,15 +57,7 @@ pub fn Parallel(comptime Type: type) type {
|
|||
return sliced;
|
||||
}
|
||||
|
||||
pub fn get(self: Self, comptime field: Field, index: usize) ?Element(field) {
|
||||
if (index >= self.len) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return self.ptr(field)[index];
|
||||
}
|
||||
|
||||
pub fn get_ptr(self: Self, comptime field: Field, index: usize) ?*Element(field) {
|
||||
pub fn get(self: Self, comptime field: Field, index: usize) ?*Element(field) {
|
||||
if (index >= self.len) {
|
||||
return null;
|
||||
}
|
||||
|
@ -105,14 +97,6 @@ pub fn get(slice: anytype, index: usize) ?@typeInfo(@TypeOf(slice)).Pointer.chil
|
|||
return slice[index];
|
||||
}
|
||||
|
||||
pub fn get_ptr(slice: anytype, index: usize) ?ElementPtr(@TypeOf(slice)) {
|
||||
if (index >= slice.len) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return &slice[index];
|
||||
}
|
||||
|
||||
pub fn parallel_alloc(comptime Element: type, allocator: std.mem.Allocator, n: usize) std.mem.Allocator.Error!Parallel(Element) {
|
||||
const alignment = @alignOf(Element);
|
||||
const Slices = Parallel(Element);
|
||||
|
|
|
@ -47,15 +47,7 @@ pub fn Sequential(comptime Value: type) type {
|
|||
return self.values.len == 0;
|
||||
}
|
||||
|
||||
pub fn get(self: Self) ?Value {
|
||||
if (self.get_ptr()) |value| {
|
||||
return value.*;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
pub fn get_ptr(self: Self) ?*Value {
|
||||
pub fn get(self: Self) ?*Value {
|
||||
if (self.values.len == 0) {
|
||||
return null;
|
||||
}
|
||||
|
@ -208,7 +200,7 @@ pub fn Parallel(comptime Value: type) type {
|
|||
const alignment = @alignOf(Value);
|
||||
|
||||
return struct {
|
||||
allocator: std.mem.Allocator,
|
||||
allocator: std.mem.Allocator = ona.heap.allocator,
|
||||
values: Slices = .{},
|
||||
cap: usize = 0,
|
||||
|
||||
|
@ -230,7 +222,7 @@ pub fn Parallel(comptime Value: type) type {
|
|||
self.* = undefined;
|
||||
}
|
||||
|
||||
pub fn get_ptr(self: Self, comptime field: Slices.Field) ?*align (alignment) Slices.Element(field) {
|
||||
pub fn get(self: Self, comptime field: Slices.Field) ?*align (alignment) Slices.Element(field) {
|
||||
if (self.len() == 0) {
|
||||
return null;
|
||||
}
|
||||
|
@ -255,6 +247,16 @@ pub fn Parallel(comptime Value: type) type {
|
|||
return self.values.len;
|
||||
}
|
||||
|
||||
pub fn pop_many(self: *Self, n: usize) bool {
|
||||
const new_length = ona.scalars.sub(self.values.len, n) orelse {
|
||||
return false;
|
||||
};
|
||||
|
||||
self.values = self.values.slice_all(0, new_length).?;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
pub fn push_grow(self: *Self, value: Value) std.mem.Allocator.Error!void {
|
||||
if (self.len() == self.cap) {
|
||||
try self.grow(@max(1, self.cap));
|
||||
|
|
Loading…
Reference in New Issue