Merge pull request 'Add support for launch args and "dump_shader_translations" arg' (#59) from launch_args into main
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continuous-integration/drone/push Build is passing
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Reviewed-on: #59
This commit is contained in:
commit
9323cad130
10
src/main.zig
10
src/main.zig
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@ -30,12 +30,10 @@ const Player = struct {
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move_y: ona.act.Axis = .{.keys = .{.w, .s}},
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};
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pub fn main() !void {
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try ona.start_app(setup, .{
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.tick_rate = 60,
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.execution = .{.thread_share = 0.1},
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});
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}
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pub const main = ona.start(setup, .{
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.tick_rate = 60,
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.execution = .{.thread_share = 0.1},
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});
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fn load(config: ona.Write(ona.gfx.Config), actors: ona.Write(Actors), assets: ona.Write(ona.gfx.Assets)) !void {
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config.res.width, config.res.height = .{1280, 720};
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@ -1,25 +0,0 @@
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const coral = @import("coral");
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const flow = @import("flow");
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events: *const Events,
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target_frame_time: f64,
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elapsed_time: f64,
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is_running: bool,
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pub const Events = struct {
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load: flow.World.Event,
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pre_update: flow.World.Event,
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update: flow.World.Event,
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post_update: flow.World.Event,
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render: flow.World.Event,
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finish: flow.World.Event,
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exit: flow.World.Event,
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};
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const Self = @This();
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pub fn quit(self: *Self) void {
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self.is_running = false;
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}
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@ -1,17 +1,13 @@
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const App = @import("./App.zig");
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const coral = @import("coral");
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const flow = @import("flow");
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const gfx = @import("./gfx.zig");
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const msg = @import("./msg.zig");
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const ona = @import("./ona.zig");
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const std = @import("std");
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pub const Axis = struct {
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keys: ?[2]gfx.Input.Key = null,
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keys: ?[2]ona.gfx.Input.Key = null,
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};
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pub const Mapping = struct {
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@ -37,7 +33,7 @@ pub const Mapping = struct {
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}
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};
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pub fn setup(world: *flow.World, events: App.Events) std.mem.Allocator.Error!void {
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pub fn setup(world: *flow.World, events: ona.App.Events) std.mem.Allocator.Error!void {
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try world.set_state(Mapping{});
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try world.on_event(events.pre_update, flow.system_fn(update), .{
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@ -45,7 +41,7 @@ pub fn setup(world: *flow.World, events: App.Events) std.mem.Allocator.Error!voi
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});
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}
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pub fn update(inputs: msg.Receive(gfx.Input), mapping: flow.Write(Mapping)) void {
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pub fn update(inputs: ona.msg.Receive(ona.gfx.Input), mapping: flow.Write(Mapping)) void {
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mapping.res.keys_pressed = Mapping.ScancodeSet.initEmpty();
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for (inputs.messages()) |message| {
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@ -1,5 +1,3 @@
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const App = @import("./App.zig");
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pub const colors = @import("./gfx/colors.zig");
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const coral = @import("coral");
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@ -8,7 +6,7 @@ const ext = @import("./ext.zig");
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const flow = @import("flow");
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const msg = @import("./msg.zig");
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const ona = @import("./ona.zig");
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const rendering = @import("./gfx/rendering.zig");
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@ -437,7 +435,7 @@ fn load_bmp_texture(arena: *std.heap.ArenaAllocator, storage: coral.files.Storag
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};
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}
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pub fn poll(app: flow.Write(App), inputs: msg.Send(Input)) !void {
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pub fn poll(app: flow.Write(ona.App), inputs: ona.msg.Send(Input)) !void {
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var event = @as(ext.SDL_Event, undefined);
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while (ext.SDL_PollEvent(&event) != 0) {
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@ -450,7 +448,7 @@ pub fn poll(app: flow.Write(App), inputs: msg.Send(Input)) !void {
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}
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}
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pub fn setup(world: *flow.World, events: App.Events) (error {Unsupported} || std.Thread.SpawnError || std.mem.Allocator.Error)!void {
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pub fn setup(world: *flow.World, events: ona.App.Events) (error {Unsupported} || std.Thread.SpawnError || std.mem.Allocator.Error)!void {
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if (ext.SDL_Init(ext.SDL_INIT_VIDEO) != 0) {
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return error.Unsupported;
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}
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@ -4,6 +4,8 @@ const ext = @cImport({
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@cInclude("spirv-cross/spirv_cross_c.h");
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});
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const ona = @import("../ona.zig");
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const std = @import("std");
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pub const Error = std.mem.Allocator.Error || error {
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@ -283,7 +285,9 @@ pub fn analyze(arena: *std.heap.ArenaAllocator, options: Options) Error!Program
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try stage.reflect_images_samplers(arena, compiler, resources);
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try stage.reflect_uniform_blocks(arena, compiler, resources);
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std.log.info("{s}", .{stage.source});
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if (ona.launch_arg(.dump_shader_translations) != null) {
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std.log.info("Vertex translated:\n{s}", .{stage.source});
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}
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break: vertex_stage stage;
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},
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@ -307,7 +311,9 @@ pub fn analyze(arena: *std.heap.ArenaAllocator, options: Options) Error!Program
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try stage.reflect_images_samplers(arena, compiler, resources);
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try stage.reflect_uniform_blocks(arena, compiler, resources);
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std.log.info("{s}", .{stage.source});
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if (ona.launch_arg(.dump_shader_translations) != null) {
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std.log.info("Fragment translated:\n{s}", .{stage.source});
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}
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break: fragment_stage stage;
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},
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@ -1,9 +1,9 @@
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const App = @import("./App.zig");
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const coral = @import("coral");
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const flow = @import("flow");
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const ona = @import("./ona.zig");
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const std = @import("std");
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fn Channel(comptime Message: type) type {
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@ -106,7 +106,7 @@ pub fn Send(comptime Message: type) type {
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.channel = (try context.register_writable_state_access(TypedChannel)) orelse set: {
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try context.world.set_state(TypedChannel.init(coral.heap.allocator));
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const app = context.world.get_state(App).?;
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const app = context.world.get_state(ona.App).?;
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try context.world.on_event(app.events.post_update, flow.system_fn(TypedChannel.swap), .{
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.label = "swap channel of " ++ @typeName(Message),
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179
src/ona/ona.zig
179
src/ona/ona.zig
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@ -1,5 +1,3 @@
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pub const App = @import("./App.zig");
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pub const act = @import("./act.zig");
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const coral = @import("coral");
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@ -14,6 +12,35 @@ pub const msg = @import("./msg.zig");
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const std = @import("std");
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pub const App = struct {
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events: *const Events,
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target_frame_time: f64,
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elapsed_time: f64,
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is_running: bool,
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pub const Events = struct {
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load: flow.World.Event,
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pre_update: flow.World.Event,
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update: flow.World.Event,
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post_update: flow.World.Event,
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render: flow.World.Event,
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finish: flow.World.Event,
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exit: flow.World.Event,
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};
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pub fn quit(self: *App) void {
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self.is_running = false;
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}
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};
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pub const Flag = enum {
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dump_shader_translations,
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var launch_args = [_]?[]const u8{null} ** std.enums.values(Flag).len;
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const values = std.enums.values(Flag);
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};
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pub const Options = struct {
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tick_rate: u64,
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execution: Execution,
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@ -38,79 +65,111 @@ pub const default_middlewares = &.{
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act.setup,
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};
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pub fn start_app(setup: Setup, options: Options) anyerror!void {
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defer {
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coral.heap.trace_leaks();
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ext.SDL_Quit();
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}
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pub fn launch_arg(flag: Flag) ?[]const u8 {
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return Flag.launch_args[@intFromEnum(flag)];
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}
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var world = try switch (options.execution) {
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.single_threaded => flow.World.init(0),
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pub fn start(comptime setup: Setup, options: Options) fn () anyerror!void {
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const Start = struct {
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fn main() anyerror!void {
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defer {
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coral.heap.trace_leaks();
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ext.SDL_Quit();
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}
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.thread_share => |thread_share| init: {
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const cpu_count = @as(u32, @intCast(std.math.clamp(std.Thread.getCpuCount() catch |cpu_count_error| {
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@panic(switch (cpu_count_error) {
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error.PermissionDenied => "permission denied retrieving CPU count",
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error.SystemResources => "system resources are preventing retrieval of the CPU count",
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error.Unexpected => "unexpected failure retrieving CPU count",
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});
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}, 0, std.math.maxInt(u32))));
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parse_args: for (std.os.argv[1 ..]) |arg| {
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const arg_span = std.mem.span(arg);
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const arg_split_index = std.mem.indexOfScalar(u8, arg_span, '=') orelse arg_span.len;
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const arg_name = arg_span[0 .. arg_split_index];
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break: init flow.World.init(coral.scalars.fractional(cpu_count, thread_share) orelse 0);
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},
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};
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for (Flag.values) |value| {
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const name = @tagName(value);
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defer world.deinit();
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if (!std.mem.eql(u8, arg_name, name)) {
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continue;
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}
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const events = App.Events{
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.load = try world.create_event("load"),
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.pre_update = try world.create_event("pre-update"),
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.update = try world.create_event("update"),
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.post_update = try world.create_event("post-update"),
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.render = try world.create_event("render"),
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.finish = try world.create_event("finish"),
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.exit = try world.create_event("exit"),
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};
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Flag.launch_args[@intFromEnum(value)] =
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if (arg_split_index == arg_span.len)
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name
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else
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arg_span[arg_split_index ..];
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const app = try world.set_get_state(App{
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.events = &events,
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.target_frame_time = 1.0 / @as(f64, @floatFromInt(options.tick_rate)),
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.elapsed_time = 0,
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.is_running = true,
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});
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continue: parse_args;
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}
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}
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for (options.middlewares) |setup_middleware| {
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try setup_middleware(&world, events);
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}
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var world = try switch (options.execution) {
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.single_threaded => flow.World.init(0),
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try setup(&world, events);
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try world.run_event(events.load);
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.thread_share => |thread_share| init: {
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const cpu_count = @as(u32, @intCast(std.math.clamp(std.Thread.getCpuCount() catch |cpu_count_error| {
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@panic(switch (cpu_count_error) {
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error.PermissionDenied => "permission denied retrieving CPU count",
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error.SystemResources => "system resources are preventing retrieval of the CPU count",
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error.Unexpected => "unexpected failure retrieving CPU count",
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});
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}, 0, std.math.maxInt(u32))));
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const ticks_initial = std.time.milliTimestamp();
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var ticks_previous = ticks_initial;
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var accumulated_time = @as(f64, 0);
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break: init flow.World.init(coral.scalars.fractional(cpu_count, thread_share) orelse 0);
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},
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};
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while (app.is_running) {
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const ticks_current = std.time.milliTimestamp();
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const milliseconds_per_second = 1000.0;
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const delta_time = @as(f64, @floatFromInt(ticks_current - ticks_previous)) / milliseconds_per_second;
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defer world.deinit();
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app.elapsed_time = @as(f64, @floatFromInt(ticks_current - ticks_initial)) / milliseconds_per_second;
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ticks_previous = ticks_current;
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accumulated_time += delta_time;
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const events = App.Events{
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.load = try world.create_event("load"),
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.pre_update = try world.create_event("pre-update"),
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.update = try world.create_event("update"),
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.post_update = try world.create_event("post-update"),
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.render = try world.create_event("render"),
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.finish = try world.create_event("finish"),
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.exit = try world.create_event("exit"),
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};
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try world.run_event(events.pre_update);
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const app = try world.set_get_state(App{
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.events = &events,
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.target_frame_time = 1.0 / @as(f64, @floatFromInt(options.tick_rate)),
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.elapsed_time = 0,
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.is_running = true,
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});
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while (accumulated_time >= app.target_frame_time) : (accumulated_time -= app.target_frame_time) {
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try world.run_event(events.update);
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for (options.middlewares) |setup_middleware| {
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try setup_middleware(&world, events);
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}
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try setup(&world, events);
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try world.run_event(events.load);
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const ticks_initial = std.time.milliTimestamp();
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var ticks_previous = ticks_initial;
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var accumulated_time = @as(f64, 0);
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while (app.is_running) {
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const ticks_current = std.time.milliTimestamp();
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const milliseconds_per_second = 1000.0;
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const delta_time = @as(f64, @floatFromInt(ticks_current - ticks_previous)) / milliseconds_per_second;
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app.elapsed_time = @as(f64, @floatFromInt(ticks_current - ticks_initial)) / milliseconds_per_second;
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ticks_previous = ticks_current;
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accumulated_time += delta_time;
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try world.run_event(events.pre_update);
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while (accumulated_time >= app.target_frame_time) : (accumulated_time -= app.target_frame_time) {
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try world.run_event(events.update);
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}
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try world.run_event(events.post_update);
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try world.run_event(events.render);
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try world.run_event(events.finish);
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}
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try world.run_event(events.exit);
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}
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};
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try world.run_event(events.post_update);
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try world.run_event(events.render);
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try world.run_event(events.finish);
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}
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try world.run_event(events.exit);
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return Start.main;
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}
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pub const system_fn = flow.system_fn;
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