Update with recent API changes
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				| @ -13,7 +13,7 @@ pub fn render(commands: gfx.Commands, display: ona.Read(gfx.Display)) !void { | |||||||
|     try commands.draw_texture(.{ |     try commands.draw_texture(.{ | ||||||
|         .texture = .default, |         .texture = .default, | ||||||
| 
 | 
 | ||||||
|         .transform = gfx.Transform2D.from_simplified(.{ |         .transform = gfx.transform_2d(.{ | ||||||
|             .scale = @splat(256), |             .scale = @splat(256), | ||||||
|             .translation = .{ @floatFromInt(display.state.width / 2), @floatFromInt(display.state.height / 2) }, |             .translation = .{ @floatFromInt(display.state.width / 2), @floatFromInt(display.state.height / 2) }, | ||||||
|         }), |         }), | ||||||
|  | |||||||
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