esp-modman/main.go

283 lines
6.9 KiB
Go

package main
import (
"encoding/json"
"fmt"
"os"
"strings"
"gopkg.in/yaml.v3"
)
type Command struct {
Name string
Description string
Action CommandAction
Arguments []string
IsVarargs bool
}
type CommandAction func([]string, []string) (string, error)
var commands = []Command{
{
Name: "install",
Description: "Install one or more mod archives into modman",
Arguments: []string{"game name", "archive path"},
IsVarargs: true,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) < len(requiredArguments) {
return "", fmt.Errorf("expected %s folowed by at least one %ss",
requiredArguments[0], requiredArguments[1])
}
var archivePaths = providedArguments[1:]
if game, openGameError := LoadGame(providedArguments[0]); openGameError == nil {
if installError := game.InstallMods(archivePaths); installError != nil {
return "", installError
}
}
if len(archivePaths) > 1 {
return "mods installed", nil
}
return "mod installed", nil
},
},
{
Name: "register",
Description: "Registers the data directory path of game for management under the given name",
Arguments: []string{"data path", "game name"},
IsVarargs: false,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) < len(requiredArguments) {
return "", fmt.Errorf("expected %s folowed by at least one %ss",
requiredArguments[0], requiredArguments[1])
}
var dataPath = providedArguments[0]
var gameName = providedArguments[1]
if registerGameError := RegisterGame(gameName, dataPath); registerGameError != nil {
return "", registerGameError
}
return fmt.Sprintf("Registered %s at %s", gameName, dataPath), nil
},
},
{
Name: "remove",
Description: "Remove one or more mods from modman",
Arguments: []string{"game name", "mod name"},
IsVarargs: true,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) < len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by one or more %ss",
requiredArguments[0], requiredArguments[1])
}
var modNames = providedArguments[1:]
if game, openGameError := LoadGame(providedArguments[0]); openGameError == nil {
for _, name := range modNames {
if removeError := game.RemoveMod(name); removeError != nil {
return "", removeError
}
}
} else {
return "", openGameError
}
if len(modNames) > 1 {
return "removed mods", nil
}
return "removed mod", nil
},
},
{
Name: "rename",
Description: "Rename a mod within modman",
Arguments: []string{"game name", "mod name", "new name"},
IsVarargs: false,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by %s and %s",
requiredArguments[0], requiredArguments[1], requiredArguments[2])
}
if game, openGameError := LoadGame(providedArguments[0]); openGameError == nil {
if renameError := game.RenameMod(providedArguments[1], providedArguments[2]); renameError != nil {
return "", renameError
}
} else {
return "", openGameError
}
return "renamed", nil
},
},
{
Name: "manifest",
Description: "Retrieve a manifest of all installed mods",
Arguments: []string{"game name", "format"},
IsVarargs: false,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by %s",
requiredArguments[0], requiredArguments[1])
}
var manifestBuilder = strings.Builder{}
if game, openGameError := LoadGame(providedArguments[0]); openGameError == nil {
var format = providedArguments[1]
if formatter, exists := formatters[format]; exists {
if formatError := formatter(&manifestBuilder, game.Mods); formatError != nil {
return "", formatError
}
} else {
return "", fmt.Errorf("unsupported format: `%s`", format)
}
} else {
return "", openGameError
}
return manifestBuilder.String(), nil
},
},
{
Name: "deploy",
Description: "Deploy all specified mods in order of listing",
Arguments: []string{"game name", "mod name"},
IsVarargs: true,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by one or more %ss",
requiredArguments[0], requiredArguments[1])
}
if game, openGameError := LoadGame(providedArguments[0]); openGameError != nil {
if deployError := game.Deploy(providedArguments[1:]); deployError != nil {
return "", deployError
}
} else {
return "", openGameError
}
return "deployed", nil
},
},
{
Name: "clean",
Description: "Clean all deployed mods",
Arguments: []string{"game name"},
IsVarargs: false,
Action: func(requiredArguments []string, arguments []string) (string, error) {
if len(arguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s", requiredArguments[0])
}
if game, openGameError := LoadGame(arguments[0]); openGameError == nil {
if cleanError := game.Clean(); cleanError != nil {
return "", cleanError
}
} else {
return "", openGameError
}
return "cleaned", nil
},
},
}
var formatters = map[string]func(*strings.Builder, any) error{
"json": func(builder *strings.Builder, data any) error {
var encoder = json.NewEncoder(builder)
if encodeError := encoder.Encode(data); encodeError != nil {
return encodeError
}
return nil
},
"yaml": func(builder *strings.Builder, data any) error {
var encoder = yaml.NewEncoder(builder)
encoder.SetIndent(2)
if encodeError := encoder.Encode(data); encodeError != nil {
return encodeError
}
return nil
},
}
func main() {
var argCount = len(os.Args)
if argCount == 1 {
fmt.Println("Modman v0.1")
fmt.Println("Enter one of the following commands following modman:")
for i := range commands {
var command = commands[i]
fmt.Print("\t", command.Name)
for j := range command.Arguments {
fmt.Print(" [", command.Arguments[j], "]")
}
if command.IsVarargs {
fmt.Println("...")
} else {
fmt.Println()
}
}
return
}
var commandName = os.Args[1]
for i := range commands {
var command = commands[i]
if command.Name == commandName {
var response, actionError = command.Action(command.Arguments, os.Args[2:])
if actionError != nil {
fmt.Fprintln(os.Stderr, actionError.Error())
os.Exit(1)
}
if len(response) != 0 {
fmt.Println(response)
}
return
}
}
fmt.Fprintf(os.Stderr, "unknown command: `%s`\n", commandName)
}