esp-modman/main.go

369 lines
8.5 KiB
Go

package main
import (
"archive/zip"
"encoding/json"
"fmt"
"io"
"os"
"path/filepath"
)
type Command struct {
Name string
Description string
Action CommandAction
Arguments []string
IsVarargs bool
}
type CommandAction func([]string, []string) (string, error)
var commands = []Command{
{
Name: "install",
Description: "Install one or more mod archives into modman",
Arguments: []string{"game name", "archive path"},
IsVarargs: true,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
var argumentCount = len(providedArguments)
if argumentCount < len(requiredArguments) {
return "", fmt.Errorf("expected game name folowed by at least one archive path")
}
var archivePaths = providedArguments[1:]
if gameError := WithGame(providedArguments[0], func(game *Game) error {
for i := range archivePaths {
var archivePath = archivePaths[i]
var extension = filepath.Ext(archivePath)
if len(extension) == 0 {
return fmt.Errorf("missing file extension: `%s`", archivePath)
}
var extractor, extractorExists = extractors[extension[1:]]
if !(extractorExists) {
return fmt.Errorf("unsupported file format: `%s`", archivePath)
}
if installError := game.InstallMod(
extractor, archivePath); installError != nil {
return installError
}
}
return nil
}); gameError != nil {
return "", gameError
}
return "mods installed", nil
},
},
{
Name: "remove",
Description: "Remove one or more mods from modman",
Arguments: []string{"game name", "mod name"},
IsVarargs: true,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) < len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by one or more %ss",
requiredArguments[0], requiredArguments[1])
}
if gameError := WithGame(providedArguments[0], func(game *Game) error {
return game.RemoveMods(providedArguments[1:])
}); gameError != nil {
return "", gameError
}
return "removed mods", nil
},
},
{
Name: "rename",
Description: "Rename a mod within modman",
Arguments: []string{"game name", "mod name", "new name"},
IsVarargs: false,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by %s and %s",
requiredArguments[0], requiredArguments[1], requiredArguments[2])
}
if gameError := WithGame(providedArguments[0], func(game *Game) error {
if removeError := game.RenameMod(providedArguments[1],
providedArguments[2]); removeError != nil {
return removeError
}
return nil
}); gameError != nil {
return "", gameError
}
return "", nil
},
},
{
Name: "manifest",
Description: "Retrieve a manifest of all installed mods",
Arguments: []string{"game name", "format"},
IsVarargs: false,
Action: func(requiredArguments []string, providedArguments []string) (string, error) {
if len(providedArguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by %s",
requiredArguments[0], requiredArguments[1])
}
var modManifest = ""
if gameError := WithGame(providedArguments[0], func(game *Game) error {
var format = providedArguments[1]
var formatter, formatterExists = formatters[format]
if !(formatterExists) {
return fmt.Errorf("unsupported format: `%s`", format)
}
var formattedManifest, formatError = formatter(game.ModOrder)
if formatError != nil {
return formatError
}
// TODO: Reconsider if always casting formatted data to string for output is a good
// idea.
modManifest = string(formattedManifest)
return nil
}); gameError != nil {
return "", gameError
}
return modManifest, nil
},
},
{
Name: "deploy",
Description: "Deploy all installed and enabled mods",
Arguments: []string{"game name"},
IsVarargs: false,
Action: func(requiredArguments []string, arguments []string) (string, error) {
if len(arguments) != len(requiredArguments) {
return "", fmt.Errorf("expected %s", requiredArguments[0])
}
if gameError := WithGame(arguments[0], func(game *Game) error {
var deployError = game.Deploy()
if deployError != nil {
return deployError
}
return nil
}); gameError != nil {
return "", gameError
}
return "deployed", nil
},
},
{
Name: "disable",
Description: "Disable one or more installed mods",
Arguments: []string{"game name", "mod name"},
IsVarargs: true,
Action: func(requiredArguments []string, arguments []string) (string, error) {
if len(arguments) < len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by one or more %ss",
requiredArguments[0], requiredArguments[1])
}
if gameError := WithGame(arguments[0], func(game *Game) error {
if enableError := game.SwitchMods(false, arguments[1:]); enableError != nil {
return enableError
}
return nil
}); gameError != nil {
return "", gameError
}
return "enabled", nil
},
},
{
Name: "enable",
Description: "Enable one or more installed mods",
Arguments: []string{"game name", "mod name"},
IsVarargs: true,
Action: func(requiredArguments []string, arguments []string) (string, error) {
if len(arguments) < len(requiredArguments) {
return "", fmt.Errorf("expected %s followed by one or more %ss",
requiredArguments[0], requiredArguments[1])
}
if gameError := WithGame(arguments[0], func(game *Game) error {
if enableError := game.SwitchMods(true, arguments[1:]); enableError != nil {
return enableError
}
return nil
}); gameError != nil {
return "", gameError
}
return "enabled", nil
},
},
}
var extractors = map[string]Extractor{
"zip": func(archivePath string, destinationPath string) error {
var zipReader, openReaderError = zip.OpenReader(archivePath)
if openReaderError != nil {
return openReaderError
}
defer func() {
if closeError := zipReader.Close(); closeError != nil {
panic(closeError.Error())
}
}()
if mkdirError := os.MkdirAll(destinationPath, 0755); mkdirError != nil {
return mkdirError
}
for i := range zipReader.File {
var file = zipReader.File[i]
var fileReader, fileOpenError = file.Open()
if fileOpenError != nil {
return fileOpenError
}
defer func() {
if closeError := fileReader.Close(); closeError != nil {
panic(closeError.Error())
}
}()
var path = filepath.Join(destinationPath, file.Name)
if file.FileInfo().IsDir() {
if mkdirError := os.MkdirAll(path, file.Mode()); mkdirError != nil {
return mkdirError
}
} else {
if mkdirError := os.MkdirAll(filepath.Dir(path), file.Mode()); mkdirError != nil {
return mkdirError
}
var extractedFile, fileOpenError = os.OpenFile(path,
os.O_WRONLY|os.O_CREATE|os.O_TRUNC, file.Mode())
if fileOpenError != nil {
return fileOpenError
}
defer func() {
if fileOpenError := extractedFile.Close(); fileOpenError != nil {
panic(fileOpenError)
}
}()
var _, copyError = io.Copy(extractedFile, fileReader)
if copyError != nil {
return copyError
}
}
}
return nil
},
}
var formatters = map[string]func(any) ([]byte, error){
"json": func(data any) ([]byte, error) {
var marshalledJson, marshalError = json.Marshal(data)
if marshalError != nil {
return nil, marshalError
}
return marshalledJson, nil
},
}
func main() {
var argCount = len(os.Args)
if argCount == 1 {
fmt.Println("Modman v0.1")
fmt.Println("Enter one of the following commands following modman:")
for i := range commands {
var command = commands[i]
fmt.Print("\t", command.Name)
for j := range command.Arguments {
fmt.Print(" [", command.Arguments[j], "]")
}
if command.IsVarargs {
fmt.Println("...")
} else {
fmt.Println()
}
}
return
}
var commandName = os.Args[1]
for i := range commands {
var command = commands[i]
if command.Name == commandName {
var response, actionError = command.Action(command.Arguments, os.Args[2:])
if actionError != nil {
fmt.Fprintln(os.Stderr, actionError.Error())
os.Exit(1)
}
if len(response) != 0 {
fmt.Println(response)
}
return
}
}
fmt.Fprintf(os.Stderr, "unknown command: `%s`\n", commandName)
}