Implement clean deployment command
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							| @ -178,6 +178,16 @@ var commands = []Command{ | ||||
| 		IsVarargs:   false, | ||||
| 
 | ||||
| 		Action: func(requiredArguments []string, arguments []string) (string, error) { | ||||
| 			if len(arguments) != len(requiredArguments) { | ||||
| 				return "", fmt.Errorf("expected %s", requiredArguments[0]) | ||||
| 			} | ||||
| 
 | ||||
| 			if gameError := WithGame(arguments[0], func(game *Game) error { | ||||
| 				return game.CleanDeployedMods() | ||||
| 			}); gameError != nil { | ||||
| 				return "", gameError | ||||
| 			} | ||||
| 
 | ||||
| 			return "cleaned", nil | ||||
| 		}, | ||||
| 	}, | ||||
|  | ||||
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