2022-12-02 02:24:13 +01:00
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package main
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import (
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"encoding/json"
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"fmt"
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"os"
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"strings"
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"gopkg.in/yaml.v3"
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)
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type Command struct {
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Name string
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Description string
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Action CommandAction
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Arguments []string
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IsVarargs bool
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}
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type CommandAction func([]string, []string) (string, error)
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var commands = []Command{
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{
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Name: "install",
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Description: "Install one or more mod archives into modman",
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Arguments: []string{"game name", "archive path"},
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IsVarargs: true,
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Action: func(requiredArguments []string, providedArguments []string) (string, error) {
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var argumentCount = len(providedArguments)
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if argumentCount < len(requiredArguments) {
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return "", fmt.Errorf("expected %s folowed by at least one %ss",
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requiredArguments[0], requiredArguments[1])
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}
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if gameError := WithGame(providedArguments[0], func(game *Game) error {
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for _, archivePath := range providedArguments[1:] {
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if installError := game.InstallMod(archivePath); installError != nil {
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return installError
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}
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}
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return nil
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}); gameError != nil {
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return "", gameError
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}
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return "mods installed", nil
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},
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},
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{
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Name: "remove",
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Description: "Remove one or more mods from modman",
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Arguments: []string{"game name", "mod name"},
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IsVarargs: true,
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Action: func(requiredArguments []string, providedArguments []string) (string, error) {
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if len(providedArguments) < len(requiredArguments) {
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return "", fmt.Errorf("expected %s followed by one or more %ss",
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requiredArguments[0], requiredArguments[1])
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}
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if gameError := WithGame(providedArguments[0], func(game *Game) error {
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return game.RemoveMods(providedArguments[1:])
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}); gameError != nil {
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return "", gameError
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}
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return "removed mods", nil
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},
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},
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{
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Name: "rename",
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Description: "Rename a mod within modman",
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Arguments: []string{"game name", "mod name", "new name"},
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IsVarargs: false,
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Action: func(requiredArguments []string, providedArguments []string) (string, error) {
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if len(providedArguments) != len(requiredArguments) {
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return "", fmt.Errorf("expected %s followed by %s and %s",
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requiredArguments[0], requiredArguments[1], requiredArguments[2])
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}
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if gameError := WithGame(providedArguments[0], func(game *Game) error {
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if removeError := game.RenameMod(providedArguments[1],
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providedArguments[2]); removeError != nil {
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return removeError
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}
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return nil
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}); gameError != nil {
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return "", gameError
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}
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return "", nil
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},
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},
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{
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Name: "manifest",
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Description: "Retrieve a manifest of all installed mods",
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Arguments: []string{"game name", "format"},
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IsVarargs: false,
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Action: func(requiredArguments []string, providedArguments []string) (string, error) {
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if len(providedArguments) != len(requiredArguments) {
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return "", fmt.Errorf("expected %s followed by %s",
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requiredArguments[0], requiredArguments[1])
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}
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var modManifest = ""
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if gameError := WithGame(providedArguments[0], func(game *Game) error {
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var format = providedArguments[1]
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var formatter, formatterExists = formatters[format]
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if !(formatterExists) {
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return fmt.Errorf("unsupported format: `%s`", format)
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}
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var manifestBuilder = strings.Builder{}
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if formatError := formatter(&manifestBuilder, game.Mods); formatError != nil {
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return formatError
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}
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modManifest = manifestBuilder.String()
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return nil
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}); gameError != nil {
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return "", gameError
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}
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return modManifest, nil
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},
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},
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{
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Name: "deploy",
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Description: "Deploy all specified mods in order of listing",
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Arguments: []string{"game name", "mod name"},
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IsVarargs: true,
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Action: func(requiredArguments []string, arguments []string) (string, error) {
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if len(arguments) != len(requiredArguments) {
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return "", fmt.Errorf("expected %s followed by one or more %ss",
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requiredArguments[0], requiredArguments[1])
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}
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if gameError := WithGame(arguments[0], func(game *Game) error {
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if cleanError := game.CleanDeployedMods(); cleanError != nil {
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return cleanError
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}
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for _, modName := range arguments[1:] {
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if deployError := game.DeployMod(modName); deployError != nil {
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return deployError
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}
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}
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return nil
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}); gameError != nil {
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return "", gameError
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}
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return "deployed", nil
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},
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},
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{
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Name: "clean",
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Description: "Clean all deployed mods",
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Arguments: []string{"game name"},
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IsVarargs: false,
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Action: func(requiredArguments []string, arguments []string) (string, error) {
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if len(arguments) != len(requiredArguments) {
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return "", fmt.Errorf("expected %s", requiredArguments[0])
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}
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if gameError := WithGame(arguments[0], func(game *Game) error {
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return game.CleanDeployedMods()
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}); gameError != nil {
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return "", gameError
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}
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return "cleaned", nil
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},
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},
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}
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var formatters = map[string]func(*strings.Builder, any) error{
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"json": func(builder *strings.Builder, data any) error {
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var encoder = json.NewEncoder(builder)
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if encodeError := encoder.Encode(data); encodeError != nil {
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return encodeError
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}
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return nil
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},
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"yaml": func(builder *strings.Builder, data any) error {
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var encoder = yaml.NewEncoder(builder)
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encoder.SetIndent(2)
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if encodeError := encoder.Encode(data); encodeError != nil {
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return encodeError
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}
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return nil
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},
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}
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func main() {
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var argCount = len(os.Args)
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if argCount == 1 {
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fmt.Println("Modman v0.1")
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fmt.Println("Enter one of the following commands following modman:")
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for i := range commands {
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var command = commands[i]
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fmt.Print("\t", command.Name)
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for j := range command.Arguments {
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fmt.Print(" [", command.Arguments[j], "]")
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}
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if command.IsVarargs {
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fmt.Println("...")
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} else {
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fmt.Println()
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}
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}
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return
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}
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var commandName = os.Args[1]
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for i := range commands {
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var command = commands[i]
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if command.Name == commandName {
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var response, actionError = command.Action(command.Arguments, os.Args[2:])
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if actionError != nil {
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fmt.Fprintln(os.Stderr, actionError.Error())
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os.Exit(1)
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}
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if len(response) != 0 {
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fmt.Println(response)
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}
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return
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}
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}
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fmt.Fprintf(os.Stderr, "unknown command: `%s`\n", commandName)
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}
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