2025-04-16 15:50:27 +01:00

34 lines
552 B
C++

// Louis Hobbs | 2024-2025
#pragma once
#include "CoreMinimal.h"
#include "ProjectileWeapon.h"
#include "GunWeapon.generated.h"
/**
*
*/
UCLASS()
class VAMPIRES_API AGunWeapon : public AProjectileWeapon
{
GENERATED_BODY()
public:
AGunWeapon();
protected:
virtual void BeginPlay() override;
public:
virtual void FireWeaponAction_Implementation() override;
virtual bool UpgradeWeapon_Implementation() override;
protected:
virtual void FireProjectile() override;
private:
void SpawnProjectile(AActor* projectile, FVector direction);
};