32 lines
709 B
C++
32 lines
709 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Pickup.h"
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#include "GoldPickup.generated.h"
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/**
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*
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*/
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UCLASS()
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class VAMPIRES_API AGoldPickup : public APickup
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditDefaultsOnly, BlueprintReadWrite)
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int Gold = 1;
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protected:
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virtual void BeginPlay() override;
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public:
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virtual void Tick(float DeltaSeconds) override;
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virtual void OnBeginOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor,
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UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep,
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const FHitResult& SweepResult) override;
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};
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