vampires/Source/vampires
baz 1507846810 Refactor Weapon includes 2024-11-13 23:47:47 +00:00
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Weapons Refactor Weapon includes 2024-11-13 23:47:47 +00:00
Widgets Add Healthbar to player 2024-08-28 02:38:31 +01:00
EXPComponent.cpp Add Leveling to EXPComponent 2024-08-20 23:32:24 +01:00
EXPComponent.h Add Leveling to EXPComponent 2024-08-20 23:32:24 +01:00
EXPPickup.cpp IncrementEXP when player overlaps 2024-06-24 21:42:44 +01:00
EXPPickup.h Make EXP Blueprint viewable 2024-08-16 02:14:39 +01:00
EnemyCharacter.cpp Add Enemy Batching 2024-08-22 22:11:24 +01:00
EnemyCharacter.h Add Enemy Batching 2024-08-22 22:11:24 +01:00
GoldComponent.cpp Add Gold Component 2024-06-19 16:55:26 +01:00
GoldComponent.h Add Gold Component 2024-06-19 16:55:26 +01:00
GoldPickup.cpp IncrementGold when Player overlaps 2024-06-24 21:42:33 +01:00
GoldPickup.h IncrementGold when Player overlaps 2024-06-24 21:42:33 +01:00
HealthComponent.cpp Add Enemy Batching 2024-08-22 22:11:24 +01:00
HealthComponent.h Add HealthComponent 2024-06-12 18:36:29 +01:00
ObjectPoolComponent.cpp Add Enemy Batching 2024-08-22 22:11:24 +01:00
ObjectPoolComponent.h Add Enemy Batching 2024-08-22 22:11:24 +01:00
ObjectPoolManager.cpp Add Enemy Batching 2024-08-22 22:11:24 +01:00
ObjectPoolManager.h Add Enemy Batching 2024-08-22 22:11:24 +01:00
Pickup.cpp Add Sound Effects to pickups 2024-08-25 03:42:55 +01:00
Pickup.h Add Sound Effects to pickups 2024-08-25 03:42:55 +01:00
PlayerCharacter.cpp Add Healthbar to player 2024-08-28 02:38:31 +01:00
PlayerCharacter.h Add Healthbar to player 2024-08-28 02:38:31 +01:00
Projectile.cpp Update Projectile to use a ProjectileMovementComponent 2024-11-13 23:39:08 +00:00
Projectile.h Update Projectile to use a ProjectileMovementComponent 2024-11-13 23:39:08 +00:00
VampireAIController.cpp Switch VampireAIController to using CrowdFollowingComponent 2024-08-25 03:02:07 +01:00
VampireAIController.h Add Healthbar to player 2024-08-28 02:38:31 +01:00
VampireCharacter.cpp Add PaperFlipbookComponent to VampireCharacter class 2024-08-23 02:14:07 +01:00
VampireCharacter.h Add PaperFlipbookComponent to VampireCharacter class 2024-08-23 02:14:07 +01:00
VampireGameInstance.cpp Add basic PlayerCharacter 2024-06-12 00:34:24 +01:00
VampireGameInstance.h Add basic PlayerCharacter 2024-06-12 00:34:24 +01:00
VampireGameMode.cpp Add Enemy Batching 2024-08-22 22:11:24 +01:00
VampireGameMode.h Add Enemy Batching 2024-08-22 22:11:24 +01:00
VampirePlayerController.cpp Update Project settings 2024-06-12 00:34:11 +01:00
VampirePlayerController.h Update Project settings 2024-06-12 00:34:11 +01:00
Weapon.cpp Add Magic Wand Weapon 2024-07-31 01:58:09 +01:00
Weapon.h Add Magic Wand Weapon 2024-07-31 01:58:09 +01:00
WeaponInventoryComponent.cpp Move Garlic out of PlayerCharacter to GarlicWeapon 2024-07-19 01:02:47 +01:00
WeaponInventoryComponent.h Move Garlic out of PlayerCharacter to GarlicWeapon 2024-07-19 01:02:47 +01:00
vampires.Build.cs Add PaperSpriteComponent to APickup 2024-08-16 02:14:29 +01:00
vampires.cpp Add basic PlayerCharacter 2024-06-12 00:34:24 +01:00
vampires.h Add basic PlayerCharacter 2024-06-12 00:34:24 +01:00