Spawn Enemies outside of camera view #4
Labels
No Label
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: baz/vampires#4
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
We need a way to spawn enemies outside the camera frustrum of the player, we just need to calculate the area to exclude and create a radius around that to spawn enemies in. This system should be consumed by a general AI spawner manager eventually.