Switch Applying Damage from function to Unreal Supplied Static Function #10

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opened 2024-11-07 09:00:11 +01:00 by baz · 1 comment
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All over we are directly calling the take damage function on the health component, instead we should be using the apply damage function supplied by Unreal Engine

All over we are directly calling the take damage function on the health component, instead we should be using the apply damage function supplied by Unreal Engine
baz added this to the Minimum Viable Product Checklist project 2024-11-07 09:00:11 +01:00
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Closed with 0c688fb86a

Closed with 0c688fb86a
baz closed this issue 2024-11-16 02:35:48 +01:00
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Reference: baz/vampires#10
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