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No commits in common. "a5ae074c2b80a565d22531c5ce119196e90bc85b" and "4e04a7e8226198a5752e9a1b73431459b32bbedd" have entirely different histories.

3 changed files with 5 additions and 11 deletions

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@ -8,8 +8,8 @@ public class vampiresTarget : TargetRules
public vampiresTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.AddRange( new string[] { "vampires" } );
}
}

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@ -4,7 +4,6 @@
#include "Weapon.h"
#include "EXPComponent.h"
#include "Kismet/GameplayStatics.h"
// Sets default values
AWeapon::AWeapon()
@ -29,12 +28,7 @@ void AWeapon::ResetWeaponTimer()
void AWeapon::FireWeaponAction_Implementation()
{
// This should be overridden in child weapon classes
if (WeaponActivatedSoundBase)
{
UGameplayStatics::PlaySound2D(GetWorld(), WeaponActivatedSoundBase);
}
// This should be overridden in child weapon classes
}
bool AWeapon::UpgradeWeapon_Implementation()

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@ -8,8 +8,8 @@ public class vampiresEditorTarget : TargetRules
public vampiresEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.AddRange( new string[] { "vampires" } );
}
}