From e4d1e05fea180b5c53743f0cf26bb577a3651923 Mon Sep 17 00:00:00 2001 From: baz Date: Tue, 15 Apr 2025 21:21:53 +0100 Subject: [PATCH] Increase default projectile speed --- Content/Weapons/TestProjectileDataAsset.uasset | 4 ++-- Source/vampires/ProjectileDataAsset.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Content/Weapons/TestProjectileDataAsset.uasset b/Content/Weapons/TestProjectileDataAsset.uasset index 432342b..837794b 100644 --- a/Content/Weapons/TestProjectileDataAsset.uasset +++ b/Content/Weapons/TestProjectileDataAsset.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:06a1036c0c310ca0212845b11d3f725471597793cee31e5508f6c8a7d4f3028a -size 1647 +oid sha256:8699923e34d19750d0de14a0202eacc625cb22cfa961270234ada6e3ef998948 +size 1800 diff --git a/Source/vampires/ProjectileDataAsset.h b/Source/vampires/ProjectileDataAsset.h index ab798b7..63fadc3 100644 --- a/Source/vampires/ProjectileDataAsset.h +++ b/Source/vampires/ProjectileDataAsset.h @@ -16,7 +16,7 @@ class VAMPIRES_API UProjectileDataAsset : public UDataAsset public: UPROPERTY(EditAnywhere) - float ProjectileSpeed = 500.0f; + float ProjectileSpeed = 1000.0f; UPROPERTY(EditAnywhere) TObjectPtr StaticMesh;