diff --git a/Source/vampires/EnemyCharacter.cpp b/Source/vampires/EnemyCharacter.cpp index 385767f..1018a48 100644 --- a/Source/vampires/EnemyCharacter.cpp +++ b/Source/vampires/EnemyCharacter.cpp @@ -49,10 +49,10 @@ UBehaviorTree* AEnemyCharacter::GetBehaviorTree() void AEnemyCharacter::OnDamaged(FDamageInfo damageInfo) { - if (OnDamagedSound) - { + // if (OnDamagedSound) + // { UGameplayStatics::PlaySoundAtLocation(GetWorld(), OnDamagedSound, GetActorLocation()); - } + // } if (OnDamagedNiagaraSystem) {