Bring uproperty specifiers inline with other variables
This commit is contained in:
parent
a23d1a86d9
commit
2834d89b5d
@ -26,7 +26,7 @@ protected:
|
|||||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Weapon | Information")
|
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Weapon | Information")
|
||||||
TObjectPtr<UTexture2D> Icon;
|
TObjectPtr<UTexture2D> Icon;
|
||||||
|
|
||||||
UPROPERTY(EditDefaultsOnly, Category = "Weapon | Properties")
|
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Weapon | Properties")
|
||||||
TObjectPtr<USoundBase> WeaponActivatedSoundBase = nullptr;
|
TObjectPtr<USoundBase> WeaponActivatedSoundBase = nullptr;
|
||||||
|
|
||||||
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Weapon | Properties")
|
UPROPERTY(EditDefaultsOnly, BlueprintReadWrite, Category = "Weapon | Properties")
|
||||||
|
Loading…
x
Reference in New Issue
Block a user