diff --git a/Source/vampires/PlayerCharacter.cpp b/Source/vampires/PlayerCharacter.cpp index 4ddf101..1f15b6d 100644 --- a/Source/vampires/PlayerCharacter.cpp +++ b/Source/vampires/PlayerCharacter.cpp @@ -74,6 +74,11 @@ void APlayerCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputCom } } +UEXPComponent* APlayerCharacter::GetEXPComponent() +{ + return EXPComponent; +} + void APlayerCharacter::MovementCallback(const FInputActionInstance& Instance) { FVector2D vec2 = Instance.GetValue().Get(); diff --git a/Source/vampires/PlayerCharacter.h b/Source/vampires/PlayerCharacter.h index 9ded7d5..e2d89fe 100644 --- a/Source/vampires/PlayerCharacter.h +++ b/Source/vampires/PlayerCharacter.h @@ -67,6 +67,8 @@ protected: public: virtual void SetupPlayerInputComponent(UInputComponent* PlayerInputComponent) override; + UEXPComponent* GetEXPComponent(); + private: UFUNCTION() void MovementCallback(const FInputActionInstance& Instance);