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2024-07-31 15:04:31 +01:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "ProjectileWeapon.h"
#include "KnifeWeapon.generated.h"
/**
*
*/
UCLASS()
class VAMPIRES_API AKnifeWeapon : public AProjectileWeapon
{
GENERATED_BODY()
public:
AKnifeWeapon();
protected:
virtual void BeginPlay() override;
public:
virtual void FireWeaponAction_Implementation() override;
};